1 | if (aim_target == -4) |
2 | exit; |
3 | draw_set_alpha(target_draw_alpha); |
4 | draw_set_color(c_red); |
5 | draw_circle(x, y, 14, false); |
6 | draw_set_color(c_black); |
7 | draw_circle(x, y, 12, false); |
8 | draw_set_color(c_red); |
9 | draw_circle(x, y, 3, false); |
10 | draw_set_alpha(1); |
11 | draw_set_color(c_white); |
12 | draw_sprite_ext(spr_battle_enemy_attack_starlo_take_aim_circle, 0, x, y, target_radius_current, target_radius_current, 0, c_white, target_draw_alpha); |