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gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Alarm_0

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1
instance_create(x + lengthdir_x(train_direction * 55, direction), y + lengthdir_y(train_direction * 55, direction), obj_battle_enemy_attack_starlo_train_warning);
2
alarm[1] = 25;
gml_Object_obj_battle_enemy_attack_starlo_train_tracks_Alarm_1.gml

instance_create(x + lengthdir_x(train_direction * 80, direction), y + lengthdir_y(train_direction * 80, direction), obj_battle_enemy_attack_starlo_train); alarm[2] = 15;