1 |
var green = 0; |
2 |
var random_pos = irandom_range(0, 2); |
3 |
if (random_pos == 0) |
4 |
{ |
5 |
if (green == 1) |
6 |
{ |
7 |
} |
8 |
y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + sprite_height; |
9 |
if (instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white)) |
10 |
obj_battle_enemy_attack_trihecta_circle_stack_white.y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + (sprite_height * 2); |
11 |
} |
12 |
else if (random_pos == 1) |
13 |
{ |
14 |
if (green == 1) |
15 |
{ |
16 |
} |
17 |
y = obj_dialogue_box_battle_transformation_any.bbox_top + 5; |
18 |
if (instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white)) |
19 |
obj_battle_enemy_attack_trihecta_circle_stack_white.y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + (sprite_height * 2); |
20 |
} |
21 |
else if (random_pos == 2) |
22 |
{ |
23 |
if (green == 1) |
24 |
{ |
25 |
} |
26 |
y = obj_dialogue_box_battle_transformation_any.bbox_top + 5; |
27 |
if (instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white)) |
28 |
obj_battle_enemy_attack_trihecta_circle_stack_white.y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + sprite_height; |
29 |
} |
30 |
var random_pitch = irandom_range(-1, 1); |
31 |
audio_play_sound(snd_decibatbouncewave2, 20, 0); |
32 |
audio_sound_pitch(snd_decibatbouncewave2, 1 + (random_pitch * 0.3)); |