| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (scene > 11) |
| 4 |
{ |
| 5 |
draw_set_color(c_black); |
| 6 |
draw_rectangle(0, 430, 640, 480, false); |
| 7 |
with (obj_dialogue_box_battle_transformation_any) |
| 8 |
{ |
| 9 |
draw_set_alpha(other.box_overlay_alpha); |
| 10 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_left + 4, bbox_bottom, c_black, c_black, c_black, c_black, false); |
| 11 |
draw_rectangle_colour(bbox_right - 4, bbox_top, bbox_right, bbox_bottom, c_black, c_black, c_black, c_black, false); |
| 12 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_right, bbox_top + 4, c_black, c_black, c_black, c_black, false); |
| 13 |
draw_rectangle_colour(bbox_left, bbox_bottom - 4, bbox_right, bbox_bottom, c_black, c_black, c_black, c_black, false); |
| 14 |
draw_set_alpha(1); |
| 15 |
} |
| 16 |
if (scene < 43) |
| 17 |
{ |
| 18 |
with (obj_heart_battle_fighting_parent) |
| 19 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, image_alpha); |
| 20 |
} |
| 21 |
} |
| 22 |
draw_set_alpha(draw_alpha); |
| 23 |
draw_set_color(c_white); |
| 24 |
draw_rectangle(0, 0, 640, 480, false); |
| 25 |
draw_set_alpha(1); |