1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 0: |
6 |
if (obj_pl.x >= 870) |
7 |
{ |
8 |
scr_cutscene_start(); |
9 |
scene++; |
10 |
} |
11 |
break; |
12 |
case 1: |
13 |
var dialogue = instance_create_depth(camera_get_view_x(view_camera[0]) + 140, camera_get_view_y(view_camera[0]) + 80, -9999, obj_dialogue_withered_floweys); |
14 |
with (dialogue) |
15 |
{ |
16 |
message[0] = "* h-hello?"; |
17 |
message[1] = "* where am i?"; |
18 |
} |
19 |
scene++; |
20 |
break; |
21 |
case 2: |
22 |
if (!instance_exists(obj_dialogue_withered_floweys)) |
23 |
scene++; |
24 |
break; |
25 |
case 3: |
26 |
cutscene_wait(1); |
27 |
break; |
28 |
case 4: |
29 |
sprite_index = -4; |
30 |
visible = true; |
31 |
draw_alpha_flowey += 0.1; |
32 |
if (draw_alpha_flowey >= 1) |
33 |
scene++; |
34 |
break; |
35 |
case 5: |
36 |
cutscene_wait(0.5); |
37 |
break; |
38 |
case 6: |
39 |
cutscene_camera_move(980, obj_pl.y, 1); |
40 |
break; |
41 |
case 7: |
42 |
scr_cutscene_end(); |
43 |
scene++; |
44 |
break; |
45 |
case 8: |
46 |
if (obj_pl.x > (camera_get_view_x(view_camera[0]) + 160)) |
47 |
{ |
48 |
instance_destroy(obj_camera); |
49 |
camera_set_view_target(view_camera[0], 1031); |
50 |
scene++; |
51 |
} |
52 |
break; |
53 |
case 9: |
54 |
if (obj_pl.x > 1020) |
55 |
{ |
56 |
with (obj_radio) |
57 |
{ |
58 |
bgm = 615; |
59 |
event_user(0); |
60 |
} |
61 |
scene++; |
62 |
} |
63 |
break; |
64 |
case 10: |
65 |
var _fx_haze = layer_get_fx("distort_effect"); |
66 |
var distort_amount_current = fx_get_parameter(_fx_haze, "g_Distort1Amount") + 0.2; |
67 |
if (distort_amount_current < 3) |
68 |
{ |
69 |
fx_set_parameter(_fx_haze, "g_Distort1Amount", distort_amount_current); |
70 |
fx_set_parameter(_fx_haze, "g_Distort2Amount", distort_amount_current); |
71 |
} |
72 |
if (obj_pl.x > 5670) |
73 |
{ |
74 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (obj_radio.bgm, 1000); |
75 |
scr_cutscene_start(); |
76 |
instance_create(obj_pl.x, obj_pl.y, obj_player_npc); |
77 |
obj_player_npc.action_sprite = true; |
78 |
obj_player_npc.sprite_index = spr_pl_right; |
79 |
obj_player_npc.image_speed = 0.2; |
80 |
cutscene_advance(); |
81 |
} |
82 |
break; |
83 |
case 11: |
84 |
cutscene_wait(2); |
85 |
break; |
86 |
case 12: |
87 |
obj_player_npc.y += (sign(170 - obj_pl.y) * 1); |
88 |
if (abs(obj_player_npc.y - 170) <= 2) |
89 |
{ |
90 |
obj_player_npc.y = 170; |
91 |
cutscene_advance(); |
92 |
} |
93 |
break; |
94 |
case 13: |
95 |
cutscene_wait(3); |
96 |
break; |
97 |
case 14: |
98 |
depth = 1000; |
99 |
if (flowey_bg_alpha < 1) |
100 |
{ |
101 |
flowey_bg_alpha += 0.05; |
102 |
} |
103 |
else |
104 |
{ |
105 |
cutscene_advance(); |
106 |
var effect = audio_effect_create(AudioEffectType.Delay); |
107 |
effect.mix = 0.5; |
108 |
effect.time = 0.1; |
109 |
audio_bus_main.effects[0] = effect; |
110 |
} |
111 |
break; |
112 |
case 15: |
113 |
cutscene_wait(5); |
114 |
if (irandom(8) == 1) |
115 |
{ |
116 |
var laugh = audio_play_sound(choose(23, 630), 1, 0, random_range(0.3, 0.5), 0, random_range(0.6, 1.2)); |
117 |
audio_sound_set_track_position(laugh, random_range(0, audio_sound_length(laugh))); |
118 |
audio_sound_gain(laugh, 0, 300); |
119 |
} |
120 |
break; |
121 |
case 16: |
122 |
if (!audio_is_playing(mus_f_newlaugh) && !audio_is_playing(snd_flowey_laugh)) |
123 |
{ |
124 |
audio_bus_main.effects[0] = undefined; |
125 |
obj_player_npc.npc_direction = "right"; |
126 |
obj_player_npc.action_sprite = false; |
127 |
cutscene_advance(); |
128 |
} |
129 |
break; |
130 |
case 17: |
131 |
cutscene_wait(1); |
132 |
break; |
133 |
case 18: |
134 |
cutscene_camera_move(5750, obj_pl.y, 1); |
135 |
break; |
136 |
case 19: |
137 |
cutscene_wait(1); |
138 |
break; |
139 |
case 20: |
140 |
var dialogue = instance_create_depth(camera_get_view_x(view_camera[0]) + 100, camera_get_view_y(view_camera[0]) + 80, -9999, obj_dialogue_withered_floweys); |
141 |
with (dialogue) |
142 |
message[0] = "* what have i done."; |
143 |
scene++; |
144 |
break; |
145 |
case 21: |
146 |
if (!instance_exists(obj_dialogue_withered_floweys)) |
147 |
scene++; |
148 |
break; |
149 |
case 22: |
150 |
loop_count = 7; |
151 |
if (cutscene_wait(1)) |
152 |
{ |
153 |
obj_player_npc.action_sprite = true; |
154 |
obj_player_npc.sprite_index = spr_pl_run_left; |
155 |
obj_player_npc.image_index = 0; |
156 |
obj_player_npc.image_speed = 0; |
157 |
} |
158 |
break; |
159 |
case 23: |
160 |
if (!audio_is_playing(mus_floweynew_yellow)) |
161 |
{ |
162 |
audio_sound_gain(mus_floweynew_yellow, 1, 0); |
163 |
flow_mus = audio_play_sound(mus_floweynew_yellow, 1, 0); |
164 |
} |
165 |
obj_player_npc.x += 2; |
166 |
obj_player_npc.image_index += 0.5; |
167 |
cutscene_wait(0.2); |
168 |
break; |
169 |
case 24: |
170 |
audio_stop_sound(mus_floweynew_yellow); |
171 |
loop_count--; |
172 |
if (loop_count > 0) |
173 |
scene = 23; |
174 |
else |
175 |
cutscene_advance(); |
176 |
break; |
177 |
case 25: |
178 |
cutscene_instance_create(0, 0, 1372); |
179 |
flowey_bg_alpha = 0; |
180 |
break; |
181 |
case 26: |
182 |
if (!instance_exists(obj_screen_shatter_effect)) |
183 |
{ |
184 |
depth = 0; |
185 |
draw_alpha = 1; |
186 |
persistent = true; |
187 |
cutscene_change_room(233, 160, 1490, 0.1); |
188 |
if (!texture_is_ready("BattleHotlandFloweyPaper")) |
189 |
texture_prefetch("BattleHotlandFloweyPaper"); |
190 |
if (!texture_is_ready("BattleHotlandFloweyGray")) |
191 |
texture_prefetch("BattleHotlandFloweyGray"); |
192 |
if (!texture_is_ready("BattleHotlandFloweyClay")) |
193 |
texture_prefetch("BattleHotlandFloweyClay"); |
194 |
if (!texture_is_ready("BattleHotlandFloweyMechanical")) |
195 |
texture_prefetch("BattleHotlandFloweyMechanical"); |
196 |
if (!texture_is_ready("BattleHotlandFloweyLowpoly")) |
197 |
texture_prefetch("BattleHotlandFloweyLowpoly"); |
198 |
if (!texture_is_ready("BattleHotlandFloweyYarn")) |
199 |
texture_prefetch("BattleHotlandFloweyYarn"); |
200 |
if (!texture_is_ready("BattleHotlandFloweyOrganic")) |
201 |
texture_prefetch("BattleHotlandFloweyOrganic"); |
202 |
} |
203 |
break; |
204 |
case 27: |
205 |
instance_destroy(obj_flowey_battle_ow_controller); |
206 |
obj_pl.image_alpha = 1; |
207 |
cutscene_wait(4); |
208 |
break; |
209 |
case 28: |
210 |
draw_alpha -= 0.1; |
211 |
if (draw_alpha <= 0) |
212 |
scene++; |
213 |
break; |
214 |
case 29: |
215 |
cutscene_end(); |
216 |
break; |
217 |
} |
218 |
if (flowey_bg_alpha > 0) |
219 |
flowey_bg_offset -= 0.1; |
220 |
if (room == rm_battle_flashback_final_2 && instance_exists(106520) && obj_pl.x > ((106520).bbox_right + 20)) |
221 |
(106520).y = 160; |
222 |
|
223 |
enum AudioEffectType |
224 |
{ |
225 |
Bitcrusher, |
226 |
Delay, |
227 |
Gain, |
228 |
HPF2, |
229 |
LPF2, |
230 |
Reverb1, |
231 |
Tremolo, |
232 |
PeakEQ, |
233 |
HiShelf, |
234 |
LoShelf, |
235 |
EQ, |
236 |
Compressor |
237 |
} |