| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (enemy_dead == false && enemy_spared == false && can_draw_ghost == true) |
| 4 |
image_alpha = global.image_alpha_enemy_attacking; |
| 5 |
if (base_sprite != 1934) |
| 6 |
{ |
| 7 |
image_xscale = 2; |
| 8 |
image_yscale = 2; |
| 9 |
can_draw_ghost = false; |
| 10 |
} |
| 11 |
else if (global.image_alpha_enemy_attacking_immunity == false) |
| 12 |
{ |
| 13 |
can_draw_ghost = true; |
| 14 |
image_xscale = 1; |
| 15 |
image_yscale = 1; |
| 16 |
} |
| 17 |
if (can_draw_ghost) |
| 18 |
{ |
| 19 |
if (irandom(glitch_chance) == 1) |
| 20 |
instance_create_depth(0, 0, -99999999, obj_flowey_battle_screen_glitch_fight); |
| 21 |
if (alt_alpha_new != 0) |
| 22 |
{ |
| 23 |
alt_alpha = lerp(alt_alpha, alt_alpha_new, 0.2); |
| 24 |
if (abs(alt_alpha - alt_alpha_new) < 0.01) |
| 25 |
alt_alpha_new = 0; |
| 26 |
} |
| 27 |
else |
| 28 |
{ |
| 29 |
alt_alpha = lerp(alt_alpha, 0.05, 0.1); |
| 30 |
} |
| 31 |
if (base_alpha_new != 0) |
| 32 |
{ |
| 33 |
base_alpha = lerp(base_alpha, base_alpha_new, 0.2); |
| 34 |
if (abs(base_alpha - base_alpha_new) < 0.01) |
| 35 |
base_alpha_new = 0; |
| 36 |
} |
| 37 |
else |
| 38 |
{ |
| 39 |
base_alpha = lerp(base_alpha, 1, 0.1); |
| 40 |
} |
| 41 |
if (alt_alpha_timer > 0) |
| 42 |
{ |
| 43 |
alt_alpha_timer -= 1; |
| 44 |
} |
| 45 |
else |
| 46 |
{ |
| 47 |
base_alpha_new = 0.7; |
| 48 |
alt_alpha_new = 0.25; |
| 49 |
alt_alpha_timer = random_range(30, 120); |
| 50 |
} |
| 51 |
} |
| 52 |
if (keyboard_check_pressed(ord("O"))) |
| 53 |
{ |
| 54 |
if (current_attack < 10) |
| 55 |
current_attack += 1; |
| 56 |
else |
| 57 |
current_attack = 1; |
| 58 |
global.enemy_attack = "Flowey Attack " + string(current_attack); |
| 59 |
} |
| 60 |
if (keyboard_check_pressed(ord("P"))) |
| 61 |
{ |
| 62 |
with (obj_dialogue_box_battle_transformation_any) |
| 63 |
event_user(0); |
| 64 |
instance_destroy(obj_dialogue_box_battle_transformation_any_out); |
| 65 |
} |