1 | event_inherited(); |
2 | if (global.dunes_flag[24] != 0) |
3 | { |
4 | instance_destroy(); |
5 | instance_create(x, y, obj_big_boss_backtrack); |
6 | } |
7 | if (global.dunes_flag[16] > 0) |
8 | instance_destroy(); |
9 | scene = 0; |
10 | can_talk = false; |