| 1 | event_inherited(); |
| 2 | if (global.dunes_flag[24] != 0) |
| 3 | { |
| 4 | instance_destroy(); |
| 5 | instance_create(x, y, obj_big_boss_backtrack); |
| 6 | } |
| 7 | if (global.dunes_flag[16] > 0) |
| 8 | instance_destroy(); |
| 9 | scene = 0; |
| 10 | can_talk = false; |