1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var battle_box = 3154; |
4 |
if (spawner_log != -4 && instance_exists(spawner_log)) |
5 |
x = spawner_log.x + x_offset; |
6 |
if (image_index == 2 && !is_jumping) |
7 |
{ |
8 |
is_jumping = true; |
9 |
audio_play_sound(snd_playerjump, 1, 0); |
10 |
gravity = 0.4; |
11 |
vspeed = -7; |
12 |
} |
13 |
if (is_jumping == true) |
14 |
{ |
15 |
if (vspeed > 5) |
16 |
vspeed = 5; |
17 |
if (y >= ystart && vspeed > 0) |
18 |
{ |
19 |
y = ystart; |
20 |
gravity = 0; |
21 |
vspeed = 0; |
22 |
image_index = 0; |
23 |
image_speed = 0; |
24 |
alarm[0] = jump_interval; |
25 |
is_jumping = false; |
26 |
} |
27 |
} |
28 |
if (x > battle_box.bbox_right) |
29 |
instance_destroy(); |