depth = -y;
if (global.dunes_flag[16] > 0)
exit;
alarm[0] = 30;gml_Object_obj_boulder_machine_Alarm_0.gmlvar my_boulder = instance_create(x, y - 27, obj_boulders_dunes_25b); with (my_boulder) parent_machine = other.id;
if (!audio_is_playing(snd_machinery))
audio_play_sound(snd_machinery, 1, 1);