if (vspeed > 0 && vspeed < 5)
vspeed += (0.05 + (vspeed * 0.15));
if (y > room_height)
{
instance_destroy();
with (parent_machine)
alarm[0] = 30;gml_Object_obj_boulders_dunes_25b_Alarm_0.gmlif (y > 300) { vspeed = 1; exit; } alarm[0] = 2; y += 2; if (y > 250) image_alpha += 0.05;
}