1 | if (!instance_exists(obj_bowll_body_a)) |
2 | { |
3 | instance_destroy(); |
4 | exit; |
5 | } |
6 | if (obj_bowll_body_a.animating == false) |
7 | { |
8 | instance_destroy(); |
9 | exit; |
10 | } |
11 | image_alpha = global.image_alpha_enemy_attacking; |
12 | with (obj_bowll_doggo_shadow_a) |
13 | event_user(0); |