1 | starting_point_x = x; |
2 | starting_point_y = y; |
3 | draw_position_x = starting_point_x; |
4 | draw_position_y = starting_point_y; |
5 | damage_disjoint_x = 0; |
6 | damage_disjoint_y = 0; |
7 | damage_disjoint_count = 0; |
8 | no_loop_damage_disjoint_count = false; |
9 | image_speed_head = 1/3; |
10 | image_speed = 0; |
11 | image_index = 0; |
12 | nostril_draw = -1; |
13 | nostril_count = 0; |
14 | nostril_max = 3; |
15 | nostril_alarm = 3; |
16 | stage_counter = 0; |
17 | st_normal_1 = 40; |
18 | st_normal_2 = 50; |
19 | st_normal_3 = 70; |
20 | st_normal_4 = 80; |
21 | spr_normal[0] = 1; |
22 | spr_normal[1] = 41; |
23 | st_grateful_1 = 1; |
24 | st_grateful_2 = 10; |
25 | st_grateful_3 = 30; |
26 | st_grateful_4 = 40; |
27 | st_critical_1 = 1; |
28 | st_critical_2 = 10; |
29 | st_critical_3 = 30; |
30 | st_critical_4 = 40; |
31 | spr_critical[0] = 1; |
32 | instance_create(x, y, obj_bowll_head_shadow_a); |