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gml_Object_obj_bowll_head_a_Create_0

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1
starting_point_x = x;
2
starting_point_y = y;
3
draw_position_x = starting_point_x;
4
draw_position_y = starting_point_y;
5
damage_disjoint_x = 0;
6
damage_disjoint_y = 0;
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damage_disjoint_count = 0;
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no_loop_damage_disjoint_count = false;
9
image_speed_head = 1/3;
10
image_speed = 0;
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image_index = 0;
12
nostril_draw = -1;
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nostril_count = 0;
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nostril_max = 3;
15
nostril_alarm = 3;
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stage_counter = 0;
17
st_normal_1 = 40;
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st_normal_2 = 50;
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st_normal_3 = 70;
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st_normal_4 = 80;
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spr_normal[0] = 1;
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spr_normal[1] = 41;
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st_grateful_1 = 1;
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st_grateful_2 = 10;
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st_grateful_3 = 30;
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st_grateful_4 = 40;
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st_critical_1 = 1;
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st_critical_2 = 10;
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st_critical_3 = 30;
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st_critical_4 = 40;
31
spr_critical[0] = 1;
32
instance_create(x, y, obj_bowll_head_shadow_a);