1 |
if (stage_counter != 0 && nostril_draw != -1) |
2 |
{ |
3 |
if (sprite_index == spr_bowll_head_normal || sprite_index == spr_bowll_head_grateful) |
4 |
{ |
5 |
instance_create(x - 12, y, obj_bowll_nostrils_cloud_a); |
6 |
instance_create(x + 10, y, obj_bowll_nostrils_cloud_a); |
7 |
} |
8 |
else if (sprite_index == spr_bowll_head_critical) |
9 |
{ |
10 |
instance_create(x - 12, y - 4, obj_bowll_nostrils_cloud_a); |
11 |
instance_create(x + 10, y - 4, obj_bowll_nostrils_cloud_a); |
12 |
} |
13 |
nostril_count += 1; |
14 |
if (nostril_count < nostril_max) |
15 |
alarm[0] = nostril_alarm; |
16 |
else |
17 |
nostril_count = 0; |
18 |
} |
19 |
else |
20 |
{ |
21 |
nostril_count = 0; |
22 |
} |