| 1 |
if (stage_counter != 0 && nostril_draw != -1) |
| 2 |
{ |
| 3 |
if (sprite_index == spr_bowll_head_normal || sprite_index == spr_bowll_head_grateful) |
| 4 |
{ |
| 5 |
instance_create(x - 12, y, obj_bowll_nostrils_cloud_a); |
| 6 |
instance_create(x + 10, y, obj_bowll_nostrils_cloud_a); |
| 7 |
} |
| 8 |
else if (sprite_index == spr_bowll_head_critical) |
| 9 |
{ |
| 10 |
instance_create(x - 12, y - 4, obj_bowll_nostrils_cloud_a); |
| 11 |
instance_create(x + 10, y - 4, obj_bowll_nostrils_cloud_a); |
| 12 |
} |
| 13 |
nostril_count += 1; |
| 14 |
if (nostril_count < nostril_max) |
| 15 |
alarm[0] = nostril_alarm; |
| 16 |
else |
| 17 |
nostril_count = 0; |
| 18 |
} |
| 19 |
else |
| 20 |
{ |
| 21 |
nostril_count = 0; |
| 22 |
} |