1 | if (!instance_exists(obj_bowll_body_a)) |
2 | { |
3 | instance_destroy(); |
4 | exit; |
5 | } |
6 | if (obj_bowll_body_a.animating == false) |
7 | { |
8 | instance_destroy(); |
9 | exit; |
10 | } |
11 | x += x_speed; |
12 | y_speed -= grav; |
13 | y += y_speed; |
14 | image_xscale += (direc * image_xscale_inc); |
15 | image_yscale += image_yscale_inc; |
16 | if (fade == true) |
17 | { |
18 | imagea_normal -= 0.1; |
19 | if (imagea_normal <= 0) |
20 | { |
21 | instance_destroy(); |
22 | exit; |
23 | } |
24 | } |
25 | image_alpha = imagea_normal * global.image_alpha_enemy_attacking; |