| 1 |
with (other) |
| 2 |
{ |
| 3 |
if (global.snowdin_flag[11] == 1) |
| 4 |
{ |
| 5 |
if (floor(image_index) == 2) |
| 6 |
{ |
| 7 |
image_speed = 0; |
| 8 |
sprite_index = spr_bridge_platform_stand; |
| 9 |
with (instance_position(x, y, obj_bridge_chain)) |
| 10 |
{ |
| 11 |
image_index = 0; |
| 12 |
image_speed = 0; |
| 13 |
} |
| 14 |
} |
| 15 |
exit; |
| 16 |
} |
| 17 |
var index = floor(image_index); |
| 18 |
if (place_meeting(x, y, obj_pl) && fall == false) |
| 19 |
{ |
| 20 |
if ((index < 4 || (index > 9 && index < 15)) && !obj_pl.is_sprinting) |
| 21 |
{ |
| 22 |
exit; |
| 23 |
} |
| 24 |
else |
| 25 |
{ |
| 26 |
global.cutscene = true; |
| 27 |
obj_pl.state = scr_frozen_state; |
| 28 |
instance_create(obj_pl.x, obj_pl.y, obj_clover_fall); |
| 29 |
fall = true; |
| 30 |
audio_play_sound(snd_fall2, 20, 0); |
| 31 |
} |
| 32 |
} |
| 33 |
if (fall == true) |
| 34 |
obj_pl.y += 4; |
| 35 |
} |