| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
if (global.geno_complete[2]) |
| 6 |
{ |
| 7 |
with (msg) |
| 8 |
{ |
| 9 |
switch (other.npc_flag) |
| 10 |
{ |
| 11 |
case 2: |
| 12 |
case 3: |
| 13 |
case 4: |
| 14 |
case 6: |
| 15 |
message[0] = "* (You stare at the log.)"; |
| 16 |
message[1] = "* (Nothing happens.)"; |
| 17 |
if (other.npc_flag != 6) |
| 18 |
other.npc_flag += 1; |
| 19 |
break; |
| 20 |
case 5: |
| 21 |
message[0] = "* (You stare at the log.)"; |
| 22 |
message[1] = "* ..."; |
| 23 |
message[2] = "* I saw everything."; |
| 24 |
other.npc_flag++; |
| 25 |
break; |
| 26 |
} |
| 27 |
} |
| 28 |
} |
| 29 |
is_talking = true; |
| 30 |
with (msg) |
| 31 |
{ |
| 32 |
portrait = false; |
| 33 |
switch (other.npc_flag) |
| 34 |
{ |
| 35 |
case 0: |
| 36 |
message[0] = "* Nothing like avoiding life's# responsibilities by lounging# all day."; |
| 37 |
message[1] = "* Been here for two weeks, hit# this same spot everyday."; |
| 38 |
message[2] = "* It's so easy to lose yourself# out here."; |
| 39 |
message[3] = "* I don't even know if I have a# job to go back to."; |
| 40 |
message[4] = "* It's pretty great."; |
| 41 |
other.npc_flag += 1; |
| 42 |
break; |
| 43 |
case 1: |
| 44 |
message[0] = "* Maybe it would be nice if I was# fired."; |
| 45 |
message[1] = "* I'll just go live in the wild# and find my own food."; |
| 46 |
message[2] = "* That should be everyone's goal# in life."; |
| 47 |
other.npc_flag += 1; |
| 48 |
break; |
| 49 |
case 2: |
| 50 |
message[0] = "* I'm gonna be here a while."; |
| 51 |
message[1] = "* Know any good campfire songs?"; |
| 52 |
break; |
| 53 |
} |
| 54 |
} |
| 55 |
} |