1 |
event_inherited(); |
2 |
if (interact) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
5 |
if (global.geno_complete[2]) |
6 |
{ |
7 |
with (msg) |
8 |
{ |
9 |
switch (other.npc_flag) |
10 |
{ |
11 |
case 2: |
12 |
case 3: |
13 |
case 4: |
14 |
case 6: |
15 |
message[0] = "* (You stare at the log.)"; |
16 |
message[1] = "* (Nothing happens.)"; |
17 |
if (other.npc_flag != 6) |
18 |
other.npc_flag += 1; |
19 |
break; |
20 |
case 5: |
21 |
message[0] = "* (You stare at the log.)"; |
22 |
message[1] = "* ..."; |
23 |
message[2] = "* I saw everything."; |
24 |
other.npc_flag++; |
25 |
break; |
26 |
} |
27 |
} |
28 |
} |
29 |
is_talking = true; |
30 |
with (msg) |
31 |
{ |
32 |
portrait = false; |
33 |
switch (other.npc_flag) |
34 |
{ |
35 |
case 0: |
36 |
message[0] = "* Nothing like avoiding life's# responsibilities by lounging# all day."; |
37 |
message[1] = "* Been here for two weeks, hit# this same spot everyday."; |
38 |
message[2] = "* It's so easy to lose yourself# out here."; |
39 |
message[3] = "* I don't even know if I have a# job to go back to."; |
40 |
message[4] = "* It's pretty great."; |
41 |
other.npc_flag += 1; |
42 |
break; |
43 |
case 1: |
44 |
message[0] = "* Maybe it would be nice if I was# fired."; |
45 |
message[1] = "* I'll just go live in the wild# and find my own food."; |
46 |
message[2] = "* That should be everyone's goal# in life."; |
47 |
other.npc_flag += 1; |
48 |
break; |
49 |
case 2: |
50 |
message[0] = "* I'm gonna be here a while."; |
51 |
message[1] = "* Know any good campfire songs?"; |
52 |
break; |
53 |
} |
54 |
} |
55 |
} |