1 | audio_play_sound(snd_success, 1, 0); |
2 | scr_text(); |
3 | with (msg) |
4 | message[0] = "* (...Phew.)"; |
5 | npc_flag = 1; |
6 | other.image_index = 1; |
7 | waiter = 0; |
8 | global.cutscene = false; |
9 | scr_radio_restart(); |