1 |
if (cardg_fade_out == true) |
2 |
{ |
3 |
if (cardg_draw_alpha > 0) |
4 |
cardg_draw_alpha -= 0.05; |
5 |
else |
6 |
instance_destroy(); |
7 |
} |
8 |
else if (cardg_draw_alpha < 1) |
9 |
{ |
10 |
cardg_draw_alpha += 0.05; |
11 |
exit; |
12 |
} |
13 |
if (instance_number(obj_card_game_card) <= 0 && !cardg_failure && !cardg_fade_out) |
14 |
{ |
15 |
if (instance_exists(obj_card_game_cursor)) |
16 |
instance_destroy(obj_card_game_cursor); |
17 |
if (cardg_flashing_timer == 0) |
18 |
{ |
19 |
cardg_flashing_timer = 20; |
20 |
cardg_flash *= -1; |
21 |
} |
22 |
else |
23 |
{ |
24 |
cardg_flashing_timer--; |
25 |
} |
26 |
if (!alarm[0] && cardg_victory == false) |
27 |
alarm[0] = 90; |
28 |
audio_sound_gain(mus_card_game, 0, 1000); |
29 |
if (cardg_victory == true) |
30 |
{ |
31 |
var max_g_gained = 25; |
32 |
var time_in_seconds = floor(cardg_timer / 30); |
33 |
if (time_in_seconds <= cardg_time_gold) |
34 |
max_g_gained = 25; |
35 |
else if (time_in_seconds <= cardg_time_silver) |
36 |
max_g_gained = 15; |
37 |
else |
38 |
max_g_gained = 3; |
39 |
if (cardg_g_gained <= max_g_gained) |
40 |
{ |
41 |
cardg_g_gained += 0.25; |
42 |
if (cardg_g_gained == floor(cardg_g_gained)) |
43 |
audio_play_sound(snd_card_game_gold, 1, 0); |
44 |
} |
45 |
else if (!alarm[1]) |
46 |
{ |
47 |
alarm[1] = 120; |
48 |
} |
49 |
} |
50 |
exit; |
51 |
} |
52 |
if (cardg_failure) |
53 |
{ |
54 |
if (!alarm[1]) |
55 |
alarm[1] = 120; |
56 |
exit; |
57 |
} |
58 |
if (cardg_intro_countdown > 0) |
59 |
{ |
60 |
switch (cardg_intro_countdown) |
61 |
{ |
62 |
case 120: |
63 |
case 90: |
64 |
case 60: |
65 |
audio_play_sound(snd_ring, 1, 0); |
66 |
cardg_intro_countdown_alpha = 1; |
67 |
break; |
68 |
case 30: |
69 |
audio_play_sound(snd_card_game_match, 1, 0); |
70 |
cardg_intro_countdown_alpha = 1; |
71 |
break; |
72 |
} |
73 |
cardg_intro_countdown_alpha = clamp(cardg_intro_countdown_alpha - 0.1, 0, cardg_intro_countdown_alpha); |
74 |
cardg_intro_countdown -= 1; |
75 |
} |
76 |
else |
77 |
{ |
78 |
cardg_timer += 1; |
79 |
} |