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gml_Object_obj_castle_02_controller_Step_0

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1
if (live_call())
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    return global.live_result;
3
var cam_x = camera_get_view_x(view_camera[0]);
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var cam_max = 1660;
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var cam_percentage = cam_x / cam_max;
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layer_x(fg_layer_id, cam_percentage * -1660);
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depth = -239;