| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
cutscene_wait(0.1); |
| 7 |
break; |
| 8 |
case 1: |
| 9 |
sprite_index = spr_clover_geno_laser_loop; |
| 10 |
image_xscale = 0.5; |
| 11 |
image_yscale = 0.5; |
| 12 |
cutscene_advance(); |
| 13 |
break; |
| 14 |
case 2: |
| 15 |
image_xscale = lerp(image_xscale, 1.3, 0.5); |
| 16 |
image_yscale = lerp(image_yscale, 1.3, 0.5); |
| 17 |
if (image_xscale > 1.2) |
| 18 |
cutscene_advance(); |
| 19 |
break; |
| 20 |
case 3: |
| 21 |
image_xscale = lerp(image_xscale, 1, 0.3); |
| 22 |
image_yscale = lerp(image_yscale, 1, 0.3); |
| 23 |
if (image_xscale < 1.05) |
| 24 |
{ |
| 25 |
image_xscale = 1; |
| 26 |
image_yscale = 1; |
| 27 |
cutscene_advance(); |
| 28 |
} |
| 29 |
break; |
| 30 |
case 4: |
| 31 |
cutscene_wait(2); |
| 32 |
break; |
| 33 |
case 5: |
| 34 |
draw_alpha += 0.05; |
| 35 |
if (draw_alpha >= 1) |
| 36 |
{ |
| 37 |
obj_castle_throne_room_controller.darken_target = 0; |
| 38 |
cutscene_advance(); |
| 39 |
} |
| 40 |
break; |
| 41 |
case 6: |
| 42 |
cutscene_wait(1); |
| 43 |
break; |
| 44 |
case 7: |
| 45 |
obj_asgore_npc.sprite_index = spr_asgore_death; |
| 46 |
obj_asgore_npc.image_speed = 1; |
| 47 |
var death_sound = audio_play_sound(snd_monster_damage_death, 1, 0); |
| 48 |
audio_sound_pitch(death_sound, 0.65); |
| 49 |
cutscene_advance(); |
| 50 |
break; |
| 51 |
case 8: |
| 52 |
if (obj_asgore_npc.image_index >= (obj_asgore_npc.image_number - 1)) |
| 53 |
{ |
| 54 |
instance_create_depth(obj_asgore_npc.x, obj_asgore_npc.y, obj_asgore_npc.depth, obj_asgore_soul); |
| 55 |
instance_destroy(obj_asgore_npc); |
| 56 |
layer_set_visible("bg_destroyed", true); |
| 57 |
cutscene_advance(); |
| 58 |
} |
| 59 |
break; |
| 60 |
case 9: |
| 61 |
cutscene_wait(0.5); |
| 62 |
break; |
| 63 |
case 10: |
| 64 |
sprite_index = spr_clover_geno_laser_finish; |
| 65 |
image_index = 0; |
| 66 |
image_speed = 1; |
| 67 |
cutscene_advance(); |
| 68 |
break; |
| 69 |
case 11: |
| 70 |
if (image_index >= (image_number - 1)) |
| 71 |
{ |
| 72 |
image_alpha = 0; |
| 73 |
image_speed = 0; |
| 74 |
cutscene_advance(); |
| 75 |
} |
| 76 |
break; |
| 77 |
case 12: |
| 78 |
draw_alpha -= 0.025; |
| 79 |
if (draw_alpha <= 0) |
| 80 |
cutscene_advance(); |
| 81 |
break; |
| 82 |
case 13: |
| 83 |
instance_destroy(); |
| 84 |
break; |
| 85 |
} |
| 86 |
if (instance_exists(obj_asgore_npc) && scene < 6) |
| 87 |
{ |
| 88 |
obj_asgore_npc.x = obj_asgore_npc.xstart + random_range(-2, 2); |
| 89 |
obj_asgore_npc.y = obj_asgore_npc.ystart + random_range(-2, 2); |
| 90 |
} |