if (!instance_exists(obj_ceroba_attack_bullet_spawner_mask))
{
if (!alarm[0])
alarm[0] = 45;gml_Object_obj_ceroba_attack_bullet_spawner_spawner_Alarm_0.gmlinstance_create_depth(choose(battle_box.bbox_left - 20, battle_box.bbox_right + 20), battle_box.bbox_top - 20, -100, obj_ceroba_attack_bullet_spawner_mask);
}