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gml_Object_obj_ceroba_attack_bullet_spawner_spawner_Step_0

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1
if (!instance_exists(obj_ceroba_attack_bullet_spawner_mask))
2
{
3
    if (!alarm[0])
4
        alarm[0] = 45;
gml_Object_obj_ceroba_attack_bullet_spawner_spawner_Alarm_0.gml

instance_create_depth(choose(battle_box.bbox_left - 20, battle_box.bbox_right + 20), battle_box.bbox_top - 20, -100, obj_ceroba_attack_bullet_spawner_mask);
5
}