1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
if (death_sprite == true && sprite_index != spr_ceroba_murder_death) |
4 |
{ |
5 |
sprite_index = spr_ceroba_murder_death; |
6 |
image_speed = 0.25; |
7 |
image_index = 0; |
8 |
} |
9 |
if (global.enemy_dead == true) |
10 |
{ |
11 |
instance_create(x - 46, y - 10, obj_ceroba_dead); |
12 |
instance_destroy(); |
13 |
exit; |
14 |
image_alpha = 0.5; |
15 |
} |
16 |
if (sprite_index == spr_ceroba_phase_switch && image_index >= 17) |
17 |
{ |
18 |
audio_sound_gain(mus_some_point_of_no_return, 1, 0); |
19 |
audio_sound_pitch(mus_some_point_of_no_return, 1); |
20 |
audio_play_sound(mus_some_point_of_no_return, 20, true); |
21 |
obj_heart_battle_menu.image_alpha = 1; |
22 |
instance_create(0, 0, obj_dialogue_battle_move_select_intro); |
23 |
sprite_index = spr_ceroba_body; |
24 |
obj_ceroba_staff.image_alpha = 1; |
25 |
obj_ceroba_ponytail.image_alpha = 1; |
26 |
obj_ceroba_hand_left.image_alpha = 1; |
27 |
obj_ceroba_hand_right.image_alpha = 1; |
28 |
obj_ceroba_head.image_alpha = 1; |
29 |
image_speed = 0; |
30 |
anim_stretch_current = 1; |
31 |
anim_stage = 1; |
32 |
anim_inc_multiplier = 2; |
33 |
image_yscale = 1; |
34 |
} |
35 |
var anim_loop_time_half = anim_loop_time / 2; |
36 |
var anim_inc_current = ((anim_stretch_max - 1) / anim_loop_time_half) * anim_inc_multiplier; |
37 |
if (anim_stage == 1) |
38 |
{ |
39 |
anim_stretch_current += anim_inc_current; |
40 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
41 |
if (anim_stretch_current >= anim_stretch_max) |
42 |
{ |
43 |
anim_stretch_current = anim_stretch_max; |
44 |
anim_stage = 2; |
45 |
anim_inc_multiplier = anim_inc_multiplier_max; |
46 |
} |
47 |
} |
48 |
if (anim_stage == 2) |
49 |
{ |
50 |
anim_stretch_current -= ((anim_stretch_max - 1) / anim_loop_time_half); |
51 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
52 |
if (anim_stretch_current <= 1) |
53 |
{ |
54 |
anim_stretch_current = 1; |
55 |
anim_stage = 1; |
56 |
anim_inc_multiplier = anim_inc_multiplier_max; |
57 |
} |
58 |
} |
59 |
if (sprite_index == spr_ceroba_body) |
60 |
image_yscale = anim_stretch_current; |
61 |
else |
62 |
image_yscale = 1; |
63 |
obj_ceroba_head.y = y - (anim_head_offset * image_yscale); |
64 |
obj_ceroba_hand_right.y = y - (anim_hand_right_offset * image_yscale); |
65 |
obj_ceroba_hand_left.y = y - (anim_hand_left_offset * image_yscale); |
66 |
obj_ceroba_staff.y = y - (anim_staff_offset * image_yscale); |
67 |
obj_ceroba_ponytail.y = obj_ceroba_head.y - anim_ponytail_offset; |
68 |
if (damage_disjoint_count > 0) |
69 |
damage_disjoint_count -= 1; |
70 |
if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) |
71 |
{ |
72 |
damage_disjoint_count = 12; |
73 |
no_loop_damage_disjoint_count = true; |
74 |
} |
75 |
else if (!instance_exists(obj_text_damage_count)) |
76 |
{ |
77 |
no_loop_damage_disjoint_count = false; |
78 |
} |
79 |
if (damage_disjoint_count == 12) |
80 |
{ |
81 |
damage_disjoint_x = -50; |
82 |
} |
83 |
else if (damage_disjoint_count == 10) |
84 |
{ |
85 |
damage_disjoint_x = 50; |
86 |
} |
87 |
else if (damage_disjoint_count == 8) |
88 |
{ |
89 |
damage_disjoint_x = -20; |
90 |
} |
91 |
else if (damage_disjoint_count == 6) |
92 |
{ |
93 |
damage_disjoint_x = 20; |
94 |
} |
95 |
else if (damage_disjoint_count == 4) |
96 |
{ |
97 |
damage_disjoint_x = -10; |
98 |
} |
99 |
else if (damage_disjoint_count == 2) |
100 |
{ |
101 |
damage_disjoint_x = 10; |
102 |
} |
103 |
else if (damage_disjoint_count == 0) |
104 |
{ |
105 |
damage_disjoint_x = 0; |
106 |
if (sprite_index == spr_ceroba_hurt) |
107 |
sprite_index = spr_ceroba_body; |
108 |
} |
109 |
if (damage_disjoint_count > 0) |
110 |
{ |
111 |
sprite_index = spr_ceroba_hurt; |
112 |
if (global.battle_phase == 2) |
113 |
sprite_index = spr_ceroba_hurt_phase_2; |
114 |
image_xscale = 1; |
115 |
image_yscale = 1; |
116 |
} |
117 |
x = starting_point_x + damage_disjoint_x; |