| 1 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 2 |
is_talking = true; |
| 3 |
msg.sndfnt_array[0] = 108; |
| 4 |
talk_id = room_get_name(room) + string_copy(object_get_name(global.party_member), 4, 2); |
| 5 |
|
| 6 |
function multiple_lines() |
| 7 |
{ |
| 8 |
if (!ds_map_exists(global.talk_map, obj_ceroba_follower.talk_id)) |
| 9 |
ds_map_add(global.talk_map, obj_ceroba_follower.talk_id, 0); |
| 10 |
map_entry = ds_map_find_value(global.talk_map, obj_ceroba_follower.talk_id); |
| 11 |
} |
| 12 |
|
| 13 |
function update_talk_val() |
| 14 |
{ |
| 15 |
ds_map_replace(global.talk_map, obj_ceroba_follower.talk_id, ds_map_find_value(global.talk_map, obj_ceroba_follower.talk_id) + 1); |
| 16 |
} |
| 17 |
|
| 18 |
with (msg) |
| 19 |
{ |
| 20 |
switch (room) |
| 21 |
{ |
| 22 |
case rm_steamworks_01: |
| 23 |
message[0] = "* You better not be# thinking about going# back to the Dunes."; |
| 24 |
message[1] = "* You might've loved the# Wild East for all I know# but we gotta focus."; |
| 25 |
message[2] = "* Some other time, okay?"; |
| 26 |
prt[0] = 377; |
| 27 |
prt[1] = 377; |
| 28 |
prt[2] = 370; |
| 29 |
break; |
| 30 |
case rm_steamworks_02: |
| 31 |
message[0] = "* Hm, I wonder what these# monitors' purpose was?"; |
| 32 |
message[1] = "* To greet workers on# their way in?"; |
| 33 |
message[2] = "* I wouldn't know 'cause# this is my first time# here."; |
| 34 |
message[3] = "* This place had a strict# \"no visitors policy\" if# you can believe it."; |
| 35 |
prt[0] = 371; |
| 36 |
prt[1] = 370; |
| 37 |
prt[2] = 377; |
| 38 |
prt[3] = 370; |
| 39 |
break; |
| 40 |
case rm_steamworks_03: |
| 41 |
message[0] = "* Oh hey..."; |
| 42 |
message[1] = "* This is the area where# I was in charge for# three seconds."; |
| 43 |
message[2] = "* You're lucky I didn't# let all that power go to# my head."; |
| 44 |
prt[0] = 374; |
| 45 |
prt[1] = 372; |
| 46 |
prt[2] = 395; |
| 47 |
break; |
| 48 |
case rm_steamworks_04: |
| 49 |
message[0] = "* We better hurry. Who# knows how long this# thing can hold up?"; |
| 50 |
message[1] = "* Surely they replaced it# for a reason."; |
| 51 |
prt[0] = 377; |
| 52 |
prt[1] = 370; |
| 53 |
break; |
| 54 |
case rm_steamworks_04_transition_b: |
| 55 |
case rm_steamworks_04_transition_c: |
| 56 |
message[0] = "* ..."; |
| 57 |
prt[0] = 371; |
| 58 |
break; |
| 59 |
case rm_steamworks_04b: |
| 60 |
case rm_steamworks_04c: |
| 61 |
multiple_lines(); |
| 62 |
if (map_entry == 0) |
| 63 |
{ |
| 64 |
message[0] = "* Is this what you messed# with to fix the# generator?"; |
| 65 |
message[1] = "* Surprised this# old-fashioned tech still# functions."; |
| 66 |
prt[0] = 377; |
| 67 |
prt[1] = 370; |
| 68 |
update_talk_val(); |
| 69 |
} |
| 70 |
else |
| 71 |
{ |
| 72 |
message[0] = "* Doesn't look like# there's anything# important here."; |
| 73 |
prt[0] = 377; |
| 74 |
} |
| 75 |
break; |
| 76 |
case rm_steamworks_05: |
| 77 |
message[0] = "* Did you hear all those# distant, metallic creaks# when we entered?"; |
| 78 |
message[1] = "* I mean, is it even safe# to walk in here?"; |
| 79 |
message[2] = "* The last thing our day# needs is the floor# giving way unexpectedly."; |
| 80 |
prt[0] = 370; |
| 81 |
prt[1] = 371; |
| 82 |
prt[2] = 377; |
| 83 |
break; |
| 84 |
case rm_steamworks_05b: |
| 85 |
ch_msg = 2; |
| 86 |
ch[1] = "I fell in a puddle"; |
| 87 |
message[0] = "* Ew..."; |
| 88 |
message[1] = "* These washers would# make clothes dirtier by# the looks of them."; |
| 89 |
message[2] = "* When did you clean# yours last?"; |
| 90 |
message[3] = "* Eh, close enough."; |
| 91 |
prt[0] = 388; |
| 92 |
prt[1] = 394; |
| 93 |
prt[2] = 370; |
| 94 |
prt[3] = 394; |
| 95 |
break; |
| 96 |
case rm_steamworks_05c: |
| 97 |
message[0] = "* I'm not sure this is# the right way..."; |
| 98 |
prt[0] = 377; |
| 99 |
break; |
| 100 |
case rm_steamworks_05d: |
| 101 |
message[0] = "* Nice vaguely ominous# machinery they got# there."; |
| 102 |
message[1] = "* Couldn't they have# installed some lights?"; |
| 103 |
message[2] = "* Not even expensive# lights."; |
| 104 |
message[3] = "* Dangling a few Gyftmas# strands would go a long# way."; |
| 105 |
message[4] = "* Spice things up, you# know? Festive too."; |
| 106 |
prt[0] = 394; |
| 107 |
prt[1] = 370; |
| 108 |
prt[2] = 371; |
| 109 |
prt[3] = 371; |
| 110 |
prt[4] = 370; |
| 111 |
break; |
| 112 |
case rm_steamworks_06: |
| 113 |
message[0] = "* This pink goop is# really putting off heat!"; |
| 114 |
message[1] = "* It must be some sort of# coolant but..."; |
| 115 |
message[2] = "* Why would they fill up# so much space with# coolant?"; |
| 116 |
message[3] = "* I mean..."; |
| 117 |
message[4] = "* The machinery certainly# isn't freezing any time# soon now, so..."; |
| 118 |
message[5] = "* ...Job well done?"; |
| 119 |
prt[0] = 370; |
| 120 |
prt[1] = 377; |
| 121 |
prt[2] = 371; |
| 122 |
prt[3] = 370; |
| 123 |
prt[4] = 371; |
| 124 |
prt[5] = 377; |
| 125 |
break; |
| 126 |
case rm_steamworks_07: |
| 127 |
message[0] = "* Let's move."; |
| 128 |
prt[0] = 370; |
| 129 |
break; |
| 130 |
case rm_steamworks_08: |
| 131 |
message[0] = "* Wish there weren't so# many broken walkways..."; |
| 132 |
message[1] = "* Bet this place was far# easier to navigate# before."; |
| 133 |
prt[0] = 371; |
| 134 |
prt[1] = 370; |
| 135 |
break; |
| 136 |
case rm_steamworks_09: |
| 137 |
message[0] = "* Hokay, we are really# high up..."; |
| 138 |
message[1] = "* Ahem, I mean..."; |
| 139 |
message[2] = "* ...What?"; |
| 140 |
message[3] = "* God-what's with that# look?"; |
| 141 |
message[4] = "* I am not scared of# heights of all things.# Grow up."; |
| 142 |
message[5] = "* ..."; |
| 143 |
prt[0] = 388; |
| 144 |
prt[1] = 381; |
| 145 |
prt[2] = 3754; |
| 146 |
prt[3] = 368; |
| 147 |
prt[4] = 368; |
| 148 |
prt[5] = 394; |
| 149 |
break; |
| 150 |
case rm_steamworks_10: |
| 151 |
message[0] = "* ..."; |
| 152 |
prt[0] = 371; |
| 153 |
break; |
| 154 |
case rm_steamworks_11: |
| 155 |
multiple_lines(); |
| 156 |
if (map_entry == 0) |
| 157 |
{ |
| 158 |
message[0] = "* What strange plants..."; |
| 159 |
message[1] = "* I didn't expect# beautiful greenery but# white?"; |
| 160 |
message[2] = "* Probably went overboard# with the chemical# experiments."; |
| 161 |
message[3] = "* As a monster, they're# most likely safe but for# all we know..."; |
| 162 |
message[4] = "* ...you may already have# a plethora of poisons in# your system."; |
| 163 |
message[5] = "* I would suggest# limiting your breathing# from now on."; |
| 164 |
message[6] = "* Not enough that you die# but you know, be frugal# about it."; |
| 165 |
prt[0] = 394; |
| 166 |
prt[1] = 371; |
| 167 |
prt[2] = 370; |
| 168 |
prt[3] = 377; |
| 169 |
prt[4] = 370; |
| 170 |
prt[5] = 370; |
| 171 |
prt[6] = 372; |
| 172 |
update_talk_val(); |
| 173 |
} |
| 174 |
else if (map_entry == 1) |
| 175 |
{ |
| 176 |
message[0] = "* It sure is unsettling# in here..."; |
| 177 |
prt[0] = 394; |
| 178 |
} |
| 179 |
break; |
| 180 |
case rm_steamworks_12: |
| 181 |
message[0] = "* ..."; |
| 182 |
prt[0] = 371; |
| 183 |
break; |
| 184 |
case rm_steamworks_13: |
| 185 |
multiple_lines(); |
| 186 |
if (map_entry == 0) |
| 187 |
{ |
| 188 |
instance_create_depth(0, 0, 0, obj_ceroba_follower_quote_ext); |
| 189 |
update_talk_val(); |
| 190 |
} |
| 191 |
else |
| 192 |
{ |
| 193 |
message[0] = "* Let's get out of here."; |
| 194 |
prt[0] = 370; |
| 195 |
} |
| 196 |
break; |
| 197 |
case rm_steamworks_14: |
| 198 |
multiple_lines(); |
| 199 |
if (map_entry == 0) |
| 200 |
{ |
| 201 |
message[0] = "* So Axis is completely# artificial intelligence?"; |
| 202 |
message[1] = "* Well... artificial at# least."; |
| 203 |
message[2] = "* Still, unemotional as# he may be..."; |
| 204 |
message[3] = "* ...The fact he so# closely resembles life# is impressive."; |
| 205 |
prt[0] = 370; |
| 206 |
prt[1] = 382; |
| 207 |
prt[2] = 371; |
| 208 |
prt[3] = 370; |
| 209 |
update_talk_val(); |
| 210 |
} |
| 211 |
else if (map_entry == 1) |
| 212 |
{ |
| 213 |
message[0] = "* Standing around won't# get us to Hotland."; |
| 214 |
message[1] = "* Come on."; |
| 215 |
prt[0] = 370; |
| 216 |
prt[1] = 371; |
| 217 |
} |
| 218 |
case rm_steamworks_15: |
| 219 |
message[0] = "* Keep a move on, Clover."; |
| 220 |
prt[0] = 370; |
| 221 |
break; |
| 222 |
case rm_steamworks_16: |
| 223 |
message[0] = "* Bridges and rotting# infrastructure don't# exactly mesh well."; |
| 224 |
message[1] = "* Stay alert."; |
| 225 |
prt[0] = 394; |
| 226 |
prt[1] = 370; |
| 227 |
break; |
| 228 |
case rm_steamworks_17: |
| 229 |
multiple_lines(); |
| 230 |
if (map_entry == 0) |
| 231 |
{ |
| 232 |
message[0] = "* Man, this place is# huge."; |
| 233 |
message[1] = "* I think the government# ought to repurpose all# this abandoned acreage."; |
| 234 |
message[2] = "* I've heard that New# Home is becoming# overpopulated."; |
| 235 |
message[3] = "* Throw up some suburbs# here or something, that# would solve it."; |
| 236 |
message[4] = "* ...Maybe drain the lake# of deadly liquid first,# though."; |
| 237 |
prt[0] = 371; |
| 238 |
prt[1] = 370; |
| 239 |
prt[2] = 377; |
| 240 |
prt[3] = 371; |
| 241 |
prt[4] = 394; |
| 242 |
update_talk_val(); |
| 243 |
} |
| 244 |
else if (map_entry == 1) |
| 245 |
{ |
| 246 |
message[0] = "* New Home..."; |
| 247 |
message[1] = "* Boy could Chujin rant# about that place."; |
| 248 |
message[2] = "* It's a long story."; |
| 249 |
message[3] = "* Politics, creatives# being creatives... You# know."; |
| 250 |
prt[0] = 371; |
| 251 |
prt[1] = 394; |
| 252 |
prt[2] = 377; |
| 253 |
prt[3] = 370; |
| 254 |
update_talk_val(); |
| 255 |
} |
| 256 |
else if (map_entry == 2) |
| 257 |
{ |
| 258 |
message[0] = "* Let's keep up the# progress, yeah?"; |
| 259 |
prt[0] = 370; |
| 260 |
} |
| 261 |
break; |
| 262 |
case rm_steamworks_17b: |
| 263 |
message[0] = "* I've heard of# piggybacking on others# to get ahead but..."; |
| 264 |
message[1] = "* ...Yeah, this is weird."; |
| 265 |
prt[0] = 377; |
| 266 |
prt[1] = 370; |
| 267 |
break; |
| 268 |
case rm_steamworks_17c: |
| 269 |
multiple_lines(); |
| 270 |
if (map_entry == 0) |
| 271 |
{ |
| 272 |
message[0] = "* This facility is just# full of characters, huh?"; |
| 273 |
message[1] = "* At least they aren't# ALL trying to kill us."; |
| 274 |
message[2] = "* I've thought of going# back to turn the power# off but..."; |
| 275 |
message[3] = "* ...not only would that# lock us out again,"; |
| 276 |
message[4] = "* ...it would shut down# any helpful bots like# our friend outside."; |
| 277 |
message[5] = "* All we can do is suck# it up and push ahead."; |
| 278 |
prt[0] = 371; |
| 279 |
prt[1] = 370; |
| 280 |
prt[2] = 394; |
| 281 |
prt[3] = 370; |
| 282 |
prt[4] = 371; |
| 283 |
prt[5] = 377; |
| 284 |
update_talk_val(); |
| 285 |
} |
| 286 |
else |
| 287 |
{ |
| 288 |
message[0] = "* ..."; |
| 289 |
prt[0] = 371; |
| 290 |
} |
| 291 |
break; |
| 292 |
case rm_steamworks_18: |
| 293 |
message[0] = "* Navigating all this# junk is a bit of a maze,# huh?"; |
| 294 |
message[1] = "* Even unintentionally,# monsters can't help but# leave puzzles behind."; |
| 295 |
prt[0] = 377; |
| 296 |
prt[1] = 370; |
| 297 |
break; |
| 298 |
case rm_steamworks_18b: |
| 299 |
if (global.sworks_flag[10] == 0) |
| 300 |
{ |
| 301 |
message[0] = "* ..."; |
| 302 |
prt[0] = 370; |
| 303 |
} |
| 304 |
else if (global.sworks_flag[10] < 2) |
| 305 |
{ |
| 306 |
message[0] = "* Clover, you trust this# guy?"; |
| 307 |
message[1] = "* He's selling you flora# he scraped off the# walls."; |
| 308 |
message[2] = "* ...You don't care, do# you?"; |
| 309 |
message[3] = "* ...Right. "; |
| 310 |
message[4] = "* I do not understand# humans."; |
| 311 |
prt[0] = 370; |
| 312 |
prt[1] = 370; |
| 313 |
prt[2] = 394; |
| 314 |
prt[3] = 371; |
| 315 |
prt[4] = 371; |
| 316 |
} |
| 317 |
else |
| 318 |
{ |
| 319 |
message[0] = "* Looks like this way's a# dead end."; |
| 320 |
message[1] = "* Heading west might be# best."; |
| 321 |
message[2] = "* Huh. Accidental rhyme."; |
| 322 |
message[3] = "* Nice."; |
| 323 |
prt[0] = 377; |
| 324 |
prt[1] = 371; |
| 325 |
prt[2] = 395; |
| 326 |
prt[3] = 395; |
| 327 |
} |
| 328 |
break; |
| 329 |
case rm_steamworks_19: |
| 330 |
message[0] = "* I won't fight if you# wanna ride the ferry-bot# more but..."; |
| 331 |
message[1] = "* ...I can't say I# enjoyed myself on it."; |
| 332 |
message[2] = "* You know... inches away# from burning alive in# glow stick juice."; |
| 333 |
prt[0] = 371; |
| 334 |
prt[1] = 377; |
| 335 |
prt[2] = 382; |
| 336 |
break; |
| 337 |
case rm_steamworks_20: |
| 338 |
message[0] = "* ..."; |
| 339 |
prt[0] = 371; |
| 340 |
break; |
| 341 |
case rm_steamworks_21: |
| 342 |
multiple_lines(); |
| 343 |
if (map_entry == 0) |
| 344 |
{ |
| 345 |
message[0] = "* While Axis is a# problem..."; |
| 346 |
message[1] = "* I am glad Chujin was# able to succeed in# engineering."; |
| 347 |
message[2] = "* I have no doubt he# inherited the craft from# his father."; |
| 348 |
message[3] = "* Problem was, his father# didn't exactly approve# of \"innovation.\""; |
| 349 |
message[4] = "* Asgore's big expansion# and the establishment of# this facility..."; |
| 350 |
message[5] = "* Let's just say a rift# grew between families."; |
| 351 |
message[6] = "* However, Chujin was# different. "; |
| 352 |
message[7] = "* Saw the benefits of# progress, even if it# caused friction."; |
| 353 |
message[8] = "* Still, he never# discarded his lineage# and how much it meant."; |
| 354 |
message[9] = "* The best of both# worlds, hm?"; |
| 355 |
prt[0] = 377; |
| 356 |
prt[1] = 395; |
| 357 |
prt[2] = 395; |
| 358 |
prt[3] = 394; |
| 359 |
prt[4] = 370; |
| 360 |
prt[5] = 377; |
| 361 |
prt[6] = 371; |
| 362 |
prt[7] = 394; |
| 363 |
prt[8] = 371; |
| 364 |
prt[9] = 370; |
| 365 |
update_talk_val(); |
| 366 |
} |
| 367 |
else if (map_entry == 1) |
| 368 |
{ |
| 369 |
message[0] = "* Hey, um..."; |
| 370 |
message[1] = "* Don't you have folks? "; |
| 371 |
message[2] = "* You know, on the# Surface."; |
| 372 |
message[3] = "* They'd be pretty# worried by now, right?"; |
| 373 |
message[4] = "* I mean, I am in a# similar boat so..."; |
| 374 |
message[5] = "* ..."; |
| 375 |
message[6] = "* Too personal? Sorry."; |
| 376 |
message[7] = "* Just thinking out loud."; |
| 377 |
prt[0] = 394; |
| 378 |
prt[1] = 370; |
| 379 |
prt[2] = 370; |
| 380 |
prt[3] = 370; |
| 381 |
prt[4] = 377; |
| 382 |
prt[5] = 370; |
| 383 |
prt[6] = 371; |
| 384 |
prt[7] = 371; |
| 385 |
update_talk_val(); |
| 386 |
} |
| 387 |
else if (map_entry == 2) |
| 388 |
{ |
| 389 |
message[0] = "* ..."; |
| 390 |
prt[0] = 370; |
| 391 |
} |
| 392 |
break; |
| 393 |
case rm_steamworks_22: |
| 394 |
multiple_lines(); |
| 395 |
if (map_entry == 0) |
| 396 |
{ |
| 397 |
message[0] = "* When I'm older, I think# I'll write a memoir."; |
| 398 |
message[1] = "* Name a chapter: 'The# Time a Pissed Off Robot# Tried to Kill Me.'"; |
| 399 |
message[2] = "* It'll recount our great# escape that happened# here,"; |
| 400 |
message[3] = "* Reveal my genius locker# trick,"; |
| 401 |
message[4] = "* And advise the reader# to be in-shape before# pissing off robots."; |
| 402 |
message[5] = "* Seriously, I canceled# my gym membership last# year."; |
| 403 |
message[6] = "* Lots of regret."; |
| 404 |
prt[0] = 371; |
| 405 |
prt[1] = 377; |
| 406 |
prt[2] = 395; |
| 407 |
prt[3] = 395; |
| 408 |
prt[4] = 372; |
| 409 |
prt[5] = 370; |
| 410 |
prt[6] = 370; |
| 411 |
update_talk_val(); |
| 412 |
} |
| 413 |
else if (map_entry == 1) |
| 414 |
{ |
| 415 |
message[0] = "* Better get going before# someone or something# finds us."; |
| 416 |
prt[0] = 370; |
| 417 |
} |
| 418 |
break; |
| 419 |
case rm_steamworks_23: |
| 420 |
message[0] = "* I feel things may only# grow more complicated# from here."; |
| 421 |
message[1] = "* Keep your head high,# Clover."; |
| 422 |
prt[0] = 377; |
| 423 |
prt[1] = 370; |
| 424 |
break; |
| 425 |
case rm_steamworks_24: |
| 426 |
multiple_lines(); |
| 427 |
if (map_entry == 0) |
| 428 |
{ |
| 429 |
message[0] = "* Question..."; |
| 430 |
message[1] = "* Have you slept at all# since you arrived?"; |
| 431 |
message[2] = "* If not, I don't know# how you keep up the# energy."; |
| 432 |
message[3] = "* I've had more nights# without sleep than with# lately."; |
| 433 |
message[4] = "* Takes a real toll."; |
| 434 |
message[5] = "* The reason isn't as# much the company as it# is the bed."; |
| 435 |
message[6] = "* ...Kanako used a# similar one."; |
| 436 |
message[7] = "* Good times..."; |
| 437 |
message[8] = "* You know, she would# refuse to sleep until I# tucked her in."; |
| 438 |
message[9] = "* After reluctantly# bending to her# demands..."; |
| 439 |
message[10] = "* ...I'd kiss her# forehead and say \"Love# you lots.\""; |
| 440 |
message[11] = "* She'd challenge me with# a cheeky \"How much?\""; |
| 441 |
message[12] = "* Then I'd reply..."; |
| 442 |
message[13] = "* \"My love for you could# shatter the barrier just# on its own!\""; |
| 443 |
message[14] = "* \"That's not true!\"# she'd say with the# cutest grin."; |
| 444 |
message[15] = "* And we'd keep going..."; |
| 445 |
message[16] = "* Back and forth until# her eyelids grew too# heavy to continue."; |
| 446 |
message[17] = "* ..."; |
| 447 |
message[18] = "* Believe it or not, that# same exchange happened# every night."; |
| 448 |
message[19] = "* Every night until there# wasn't anyone left to# tuck in."; |
| 449 |
message[20] = "* ..."; |
| 450 |
prt[0] = 377; |
| 451 |
prt[1] = 370; |
| 452 |
prt[2] = 371; |
| 453 |
prt[3] = 377; |
| 454 |
prt[4] = 394; |
| 455 |
prt[5] = 370; |
| 456 |
prt[6] = 371; |
| 457 |
prt[7] = 394; |
| 458 |
prt[8] = 370; |
| 459 |
prt[9] = 371; |
| 460 |
prt[10] = 371; |
| 461 |
prt[11] = 371; |
| 462 |
prt[12] = 371; |
| 463 |
prt[13] = 394; |
| 464 |
prt[14] = 395; |
| 465 |
prt[15] = 395; |
| 466 |
prt[16] = 395; |
| 467 |
prt[17] = 395; |
| 468 |
prt[18] = 370; |
| 469 |
prt[19] = 371; |
| 470 |
prt[20] = 394; |
| 471 |
update_talk_val(); |
| 472 |
} |
| 473 |
else if (map_entry == 1) |
| 474 |
{ |
| 475 |
message[0] = "* ..."; |
| 476 |
prt[0] = 394; |
| 477 |
} |
| 478 |
break; |
| 479 |
case rm_steamworks_25: |
| 480 |
message[0] = "* I appreciate them# putting handrails here."; |
| 481 |
message[1] = "* Sure, we're suspended# over a bottomless pit# but hey..."; |
| 482 |
message[2] = "* Making baby steps# towards basic safety# measures."; |
| 483 |
prt[0] = 371; |
| 484 |
prt[1] = 370; |
| 485 |
prt[2] = 372; |
| 486 |
break; |
| 487 |
case rm_steamworks_26: |
| 488 |
message[0] = "* ..."; |
| 489 |
prt[0] = 370; |
| 490 |
break; |
| 491 |
case rm_steamworks_27: |
| 492 |
message[0] = "* Geez... the# Steamworks..."; |
| 493 |
message[1] = "* It's all so... pitiful# in this state."; |
| 494 |
message[2] = "* Abandoned potential# hurts."; |
| 495 |
prt[0] = 394; |
| 496 |
prt[1] = 371; |
| 497 |
prt[2] = 370; |
| 498 |
break; |
| 499 |
case rm_steamworks_28: |
| 500 |
multiple_lines(); |
| 501 |
if (map_entry == 0) |
| 502 |
{ |
| 503 |
message[0] = "* ..."; |
| 504 |
message[1] = "* At my old home, Chujin# planted a garden."; |
| 505 |
message[2] = "* It was a work of# compassion. Beautiful."; |
| 506 |
message[3] = "* Almost like a# reflection of his own# SOUL."; |
| 507 |
message[4] = "* ..."; |
| 508 |
message[5] = "* When his health began# to deteriorate... so did# the garden."; |
| 509 |
message[6] = "* \"The Meadow\" became# \"the Dunes.\""; |
| 510 |
message[7] = "* Seeing a discarded# place like this..."; |
| 511 |
message[8] = "* It's familiar."; |
| 512 |
message[9] = "* We can care so much for# something but# eventually..."; |
| 513 |
message[10] = "* ...it all comes to an# end."; |
| 514 |
message[11] = "* That's why we must# forge our own path while# we can."; |
| 515 |
message[12] = "* Cause trust me..."; |
| 516 |
message[13] = "* Once the guise of good# times is over... "; |
| 517 |
message[14] = "* Life is cruel."; |
| 518 |
prt[0] = 371; |
| 519 |
prt[1] = 371; |
| 520 |
prt[2] = 370; |
| 521 |
prt[3] = 372; |
| 522 |
prt[4] = 394; |
| 523 |
prt[5] = 371; |
| 524 |
prt[6] = 394; |
| 525 |
prt[7] = 394; |
| 526 |
prt[8] = 371; |
| 527 |
prt[9] = 371; |
| 528 |
prt[10] = 377; |
| 529 |
prt[11] = 371; |
| 530 |
prt[12] = 370; |
| 531 |
prt[13] = 370; |
| 532 |
prt[14] = 371; |
| 533 |
update_talk_val(); |
| 534 |
} |
| 535 |
else if (map_entry == 1) |
| 536 |
{ |
| 537 |
message[0] = "* ..."; |
| 538 |
prt[0] = 370; |
| 539 |
} |
| 540 |
break; |
| 541 |
case rm_steamworks_29: |
| 542 |
message[0] = "* I can feel the Lab# getting closer."; |
| 543 |
message[1] = "* Come on."; |
| 544 |
prt[0] = 377; |
| 545 |
prt[1] = 370; |
| 546 |
break; |
| 547 |
case rm_steamworks_30: |
| 548 |
message[0] = "* We can't let these bots# deter us."; |
| 549 |
message[1] = "* I wish we could help# them but it's far too# late."; |
| 550 |
message[2] = "* I mean, they aren't# even real..."; |
| 551 |
message[3] = "* Yeah... They're only# some mix of metal and# magic."; |
| 552 |
message[4] = "* So... it's alright."; |
| 553 |
prt[0] = 377; |
| 554 |
prt[1] = 370; |
| 555 |
prt[2] = 371; |
| 556 |
prt[3] = 370; |
| 557 |
prt[4] = 377; |
| 558 |
break; |
| 559 |
case rm_steamworks_31: |
| 560 |
multiple_lines(); |
| 561 |
if (map_entry == 0) |
| 562 |
{ |
| 563 |
message[0] = "* I bet your faith in me# is dwindling with every# new obstacle."; |
| 564 |
message[1] = "* I'm just as annoyed as# you, trust me."; |
| 565 |
message[2] = "* This journey should've# been a cakewalk like I# said."; |
| 566 |
message[3] = "* Even still, it's likely# the best path to Hotland# we could've picked."; |
| 567 |
message[4] = "* Places like Waterfall# are heavily patrolled."; |
| 568 |
message[5] = "* Guess there's also a# patrol here but..."; |
| 569 |
message[6] = "* Between Axis and# Undyne, I'll take my# chances."; |
| 570 |
message[7] = "* Doesn't seem like these# bots want to leave the# Steamworks either."; |
| 571 |
message[8] = "* We won't be followed."; |
| 572 |
prt[0] = 377; |
| 573 |
prt[1] = 370; |
| 574 |
prt[2] = 371; |
| 575 |
prt[3] = 377; |
| 576 |
prt[4] = 371; |
| 577 |
prt[5] = 377; |
| 578 |
prt[6] = 370; |
| 579 |
prt[7] = 371; |
| 580 |
prt[8] = 371; |
| 581 |
update_talk_val(); |
| 582 |
} |
| 583 |
else if (map_entry == 1) |
| 584 |
{ |
| 585 |
message[0] = "* Keep it up for a little# longer, okay?"; |
| 586 |
prt[0] = 370; |
| 587 |
} |
| 588 |
break; |
| 589 |
case rm_steamworks_factory_01: |
| 590 |
multiple_lines(); |
| 591 |
if (map_entry == 0) |
| 592 |
{ |
| 593 |
message[0] = "* So this is the building# Chujin worked at..."; |
| 594 |
message[1] = "* Hell of a commute."; |
| 595 |
message[2] = "* He was always a# traveler, though."; |
| 596 |
message[3] = "* Back when we first met,# I lived in the# mountains."; |
| 597 |
message[4] = "* My mother had sent me# down to Oasis Valley for# some crops."; |
| 598 |
message[5] = "* On the way back, I had# to cross a rather large# ditch."; |
| 599 |
message[6] = "* While on the bridge, I# accidentally rolled my# ankle and fell in."; |
| 600 |
message[7] = "* I couldn't climb out no# matter how hard I tried.# "; |
| 601 |
message[8] = "* Even worse, the# expensive crops were# ruined."; |
| 602 |
message[9] = "* Felt like I was there# for hours before I heard# a jingling sound."; |
| 603 |
message[10] = "* A hiker approached the# bridge holding a walking# stick with a bell on it."; |
| 604 |
message[11] = "* He noticed me lying in# my humble ditch so I# smiled and said: \"Hey.\""; |
| 605 |
message[12] = "* With a kind look, he# replied: \"You look# awful.\""; |
| 606 |
message[13] = "* I was hooked."; |
| 607 |
message[14] = "* He then hopped down and# tore a strip of his red# robe to wrap my ankle."; |
| 608 |
message[15] = "* And... Well, I could go# on but... yeah."; |
| 609 |
message[16] = "* That's just who he was.# Caring. Even to a fault."; |
| 610 |
prt[0] = 377; |
| 611 |
prt[1] = 371; |
| 612 |
prt[2] = 370; |
| 613 |
prt[3] = 394; |
| 614 |
prt[4] = 371; |
| 615 |
prt[5] = 371; |
| 616 |
prt[6] = 377; |
| 617 |
prt[7] = 394; |
| 618 |
prt[8] = 371; |
| 619 |
prt[9] = 377; |
| 620 |
prt[10] = 370; |
| 621 |
prt[11] = 372; |
| 622 |
prt[12] = 395; |
| 623 |
prt[13] = 395; |
| 624 |
prt[14] = 371; |
| 625 |
prt[15] = 370; |
| 626 |
prt[16] = 394; |
| 627 |
update_talk_val(); |
| 628 |
} |
| 629 |
else if (map_entry == 1) |
| 630 |
{ |
| 631 |
ch_msg = 3; |
| 632 |
ch[1] = "Starlo?"; |
| 633 |
if (message_current > 4) |
| 634 |
{ |
| 635 |
ch_msg = 9; |
| 636 |
ch[1] = "Ah."; |
| 637 |
} |
| 638 |
message[0] = "* The truth is..."; |
| 639 |
message[1] = "* I don't think I'll ever# be able to move on."; |
| 640 |
message[2] = "* You know, find someone# else and try to be happy# again."; |
| 641 |
message[3] = "* I don't think anyone# like him is out there."; |
| 642 |
message[4] = "* !"; |
| 643 |
message[5] = "* You're..."; |
| 644 |
message[6] = "* You're serious?"; |
| 645 |
message[7] = "* Well..."; |
| 646 |
message[8] = "* Perhaps at one point in# my life I considered it."; |
| 647 |
message[9] = "* You know, back when I# was a naive kid, kinda# like you."; |
| 648 |
message[10] = "* Hey, it's science. Your# brain is still# developing."; |
| 649 |
message[11] = "* ...I hope."; |
| 650 |
message[12] = "* But honestly..."; |
| 651 |
message[13] = "* I wanted to grow up# and... Star wouldn't# follow."; |
| 652 |
message[14] = "* In the end, I think# that was okay."; |
| 653 |
message[15] = "* Just look how happy he# is versus where I ended# up."; |
| 654 |
message[16] = "* He clearly chose the# better path, heh..."; |
| 655 |
prt[0] = 377; |
| 656 |
prt[1] = 371; |
| 657 |
prt[2] = 370; |
| 658 |
prt[3] = 394; |
| 659 |
prt[4] = 393; |
| 660 |
prt[5] = 381; |
| 661 |
prt[6] = 3754; |
| 662 |
prt[7] = 377; |
| 663 |
prt[8] = 371; |
| 664 |
prt[9] = 370; |
| 665 |
prt[10] = 395; |
| 666 |
prt[11] = 377; |
| 667 |
prt[12] = 371; |
| 668 |
prt[13] = 370; |
| 669 |
prt[14] = 377; |
| 670 |
prt[15] = 394; |
| 671 |
prt[16] = 395; |
| 672 |
update_talk_val(); |
| 673 |
} |
| 674 |
else |
| 675 |
{ |
| 676 |
message[0] = "* ..."; |
| 677 |
prt[0] = 371; |
| 678 |
} |
| 679 |
break; |
| 680 |
case rm_steamworks_factory_02: |
| 681 |
multiple_lines(); |
| 682 |
if (map_entry == 0) |
| 683 |
{ |
| 684 |
message[0] = "* Not the greatest# working conditions from# what I can see."; |
| 685 |
message[1] = "* I know the job paid# well, though."; |
| 686 |
message[2] = "* Of course after Chujin# left, we needed a new# source of income."; |
| 687 |
message[3] = "* I picked up a part-time# shift at Cafe Dune to# help us raise Kanako."; |
| 688 |
message[4] = "* The job was alright but# my boss was... "; |
| 689 |
message[5] = "* ...Let's just say# there's currently a# strike going on there."; |
| 690 |
prt[0] = 371; |
| 691 |
prt[1] = 370; |
| 692 |
prt[2] = 377; |
| 693 |
prt[3] = 377; |
| 694 |
prt[4] = 371; |
| 695 |
prt[5] = 370; |
| 696 |
update_talk_val(); |
| 697 |
} |
| 698 |
else if (map_entry == 1) |
| 699 |
{ |
| 700 |
message[0] = "* We probably should've# held onto Chujin's# earnings but..."; |
| 701 |
message[1] = "* He had this dream of# building a big house for# our family."; |
| 702 |
message[2] = "* Followed through with# it too. Turned out# beautifully."; |
| 703 |
message[3] = "* At first I thought the# size was a bit overkill# but..."; |
| 704 |
message[4] = "* Well..."; |
| 705 |
message[5] = "* I think he was# insinuating a bigger# family."; |
| 706 |
message[6] = "* ..."; |
| 707 |
prt[0] = 377; |
| 708 |
prt[1] = 371; |
| 709 |
prt[2] = 395; |
| 710 |
prt[3] = 371; |
| 711 |
prt[4] = 377; |
| 712 |
prt[5] = 394; |
| 713 |
prt[6] = 394; |
| 714 |
update_talk_val(); |
| 715 |
} |
| 716 |
else if (map_entry == 2) |
| 717 |
{ |
| 718 |
message[0] = "* ... "; |
| 719 |
prt[0] = 371; |
| 720 |
} |
| 721 |
break; |
| 722 |
case rm_steamworks_factory_03: |
| 723 |
multiple_lines(); |
| 724 |
if (map_entry == 0) |
| 725 |
{ |
| 726 |
message[0] = "* Ugh, the air in this# place is heavy."; |
| 727 |
message[1] = "* Smells like motor oil# on burnt toast."; |
| 728 |
message[2] = "* I wasn't exactly# expecting it to smell# like roses but... bleh!"; |
| 729 |
prt[0] = 382; |
| 730 |
prt[1] = 377; |
| 731 |
prt[2] = 382; |
| 732 |
update_talk_val(); |
| 733 |
} |
| 734 |
else if (map_entry == 1) |
| 735 |
{ |
| 736 |
message[0] = "* ... "; |
| 737 |
prt[0] = 371; |
| 738 |
} |
| 739 |
break; |
| 740 |
case rm_steamworks_factory_04: |
| 741 |
multiple_lines(); |
| 742 |
if (global.sworks_flag[38] < 2) |
| 743 |
{ |
| 744 |
message[0] = "* Feels like we might be# delving into some# classified info up here."; |
| 745 |
message[1] = "* They sure abandoned a# lot."; |
| 746 |
prt[0] = 371; |
| 747 |
prt[1] = 370; |
| 748 |
} |
| 749 |
else if (map_entry == 0) |
| 750 |
{ |
| 751 |
message[0] = "* There's no point in# wallowing in what I read# here."; |
| 752 |
message[1] = "* Chujin was a monster of# secrets, I already knew# that..."; |
| 753 |
message[2] = "* I just wish he was more# transparent with his# struggles."; |
| 754 |
message[3] = "* I could've helped him# through it. I# would've..."; |
| 755 |
message[4] = "* Maybe all this... My# situation... It wouldn't# be this way if I did."; |
| 756 |
message[5] = "* If I didn't assume# everything was fine and# truly paid attention I-"; |
| 757 |
message[6] = "* ..."; |
| 758 |
message[7] = "* I know... I just said I# wouldn't wallow."; |
| 759 |
message[8] = "* Live in the present and# plan for the future. "; |
| 760 |
message[9] = "* That's what Chujin# always did, so that's# what I must do."; |
| 761 |
prt[0] = 377; |
| 762 |
prt[1] = 371; |
| 763 |
prt[2] = 370; |
| 764 |
prt[3] = 371; |
| 765 |
prt[4] = 394; |
| 766 |
prt[5] = 394; |
| 767 |
prt[6] = 377; |
| 768 |
prt[7] = 371; |
| 769 |
prt[8] = 371; |
| 770 |
prt[9] = 370; |
| 771 |
update_talk_val(); |
| 772 |
} |
| 773 |
else if (map_entry == 1) |
| 774 |
{ |
| 775 |
message[0] = "* Come on, we have a# mission."; |
| 776 |
prt[0] = 370; |
| 777 |
} |
| 778 |
break; |
| 779 |
case rm_steamworks_factory_elevator: |
| 780 |
case rm_steamworks_factory_shaft: |
| 781 |
message[0] = "* ... "; |
| 782 |
prt[0] = 371; |
| 783 |
break; |
| 784 |
case rm_steamworks_32: |
| 785 |
multiple_lines(); |
| 786 |
if (map_entry == 0) |
| 787 |
{ |
| 788 |
message[0] = "* This whole adventure# has had its share of# twists and turns."; |
| 789 |
message[1] = "* If I knew what I was# getting myself into back# in that Saloon..."; |
| 790 |
message[2] = "* I'd probably still do# it. Dangerous stuff like# this is kinda fun."; |
| 791 |
prt[0] = 370; |
| 792 |
prt[1] = 371; |
| 793 |
prt[2] = 395; |
| 794 |
update_talk_val(); |
| 795 |
} |
| 796 |
else |
| 797 |
{ |
| 798 |
message[0] = "* Keep moving, Clover."; |
| 799 |
prt[0] = 370; |
| 800 |
} |
| 801 |
break; |
| 802 |
case rm_steamworks_33: |
| 803 |
message[0] = "* The Steamworks slogan,# \"Tomorrow Means the# Surface.\""; |
| 804 |
message[1] = "* When do you think that# \"tomorrow\" will come?"; |
| 805 |
message[2] = "* It's been \"today\" my# entire life."; |
| 806 |
prt[0] = 377; |
| 807 |
prt[1] = 370; |
| 808 |
prt[2] = 394; |
| 809 |
break; |
| 810 |
case rm_steamworks_34: |
| 811 |
message[0] = "* We need to head through# that furnace over there# to reach the exit."; |
| 812 |
message[1] = "* Just bring some water# with you if you're# afraid of the heat."; |
| 813 |
message[2] = "* Don't worry about me,# I'm a Dunes resident."; |
| 814 |
prt[0] = 371; |
| 815 |
prt[1] = 370; |
| 816 |
prt[2] = 377; |
| 817 |
break; |
| 818 |
case rm_steamworks_35: |
| 819 |
if (global.sworks_flag[31] >= 2) |
| 820 |
{ |
| 821 |
message[0] = "* ..."; |
| 822 |
prt[0] = 371; |
| 823 |
} |
| 824 |
else |
| 825 |
{ |
| 826 |
multiple_lines(); |
| 827 |
if (map_entry == 0) |
| 828 |
{ |
| 829 |
message[0] = "* Was the only purpose of# this furnace to dispose# of garbage?"; |
| 830 |
message[1] = "* Why would they make it# mandatory to walk# through?"; |
| 831 |
message[2] = "* If you entered from# Hotland..."; |
| 832 |
message[3] = "* The first thing you# would smell is burning# trash."; |
| 833 |
message[4] = "* \"Welcome to the# Steamworks! It sucks# here!\""; |
| 834 |
prt[0] = 368; |
| 835 |
prt[1] = 368; |
| 836 |
prt[2] = 382; |
| 837 |
prt[3] = 382; |
| 838 |
prt[4] = 368; |
| 839 |
update_talk_val(); |
| 840 |
} |
| 841 |
else |
| 842 |
{ |
| 843 |
message[0] = "* This is way too hot,# even for me."; |
| 844 |
message[1] = "* Let's leave please."; |
| 845 |
prt[0] = 394; |
| 846 |
prt[1] = 382; |
| 847 |
} |
| 848 |
} |
| 849 |
break; |
| 850 |
case rm_steamworks_36: |
| 851 |
case rm_steamworks_37: |
| 852 |
message[0] = "* The moment we've waited# for is almost here."; |
| 853 |
message[1] = "* Just a few steps away."; |
| 854 |
prt[0] = 371; |
| 855 |
prt[1] = 370; |
| 856 |
break; |
| 857 |
default: |
| 858 |
message[0] = "* ..."; |
| 859 |
prt[0] = 371; |
| 860 |
break; |
| 861 |
} |
| 862 |
} |