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gml_Object_obj_ceroba_hair_Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
if (instance_exists(obj_ceroba_body_pacifist_phase_2))
4
{
5
    switch (obj_ceroba_body_pacifist_phase_2.sprite_index)
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    {
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        case -4:
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        case spr_ceroba_p2_1:
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            attach_points = [[2, -145]];
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            break;
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        case spr_ceroba_p2_idle_reveal:
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            attach_points = [[-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [-4000, -4000], [2, -145]];
13
            break;
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        case spr_ceroba_p2_sign:
15
            attach_points = [[2, -145], [2, -155], [2, -159], [2, -169], [2, -167], [2, -151], [2, -137], [2, -137], [2, -139], [2, -141], [2, -143]];
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            break;
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        case spr_ceroba_p2_special_attack:
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            attach_points = [[-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [2, -145]];
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            break;
20
        case spr_ceroba_p2_get_up_3:
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            attach_points = [[-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [-1000, -1000], [2, -145]];
22
            image_speed = 0;
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            image_index = 0;
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            break;
25
        default:
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            attach_points = [[-1000, -1000]];
27
            break;
28
    }
29
    scr_point_attach
scr_point_attach

function scr_point_attach() { if (live_call()) return global.live_result; var coords = argument[0]; var target_instance = argument[1]; if (!instance_exists(target_instance)) { show_debug_message("Target attach point instance does not exist!"); return false; } var x_offset = sprite_get_xoffset(target_instance.sprite_index); var y_offset = sprite_get_yoffset(target_instance.sprite_index); if (argument_count > 2 && argument[2] == true) { x_offset = 0; y_offset = 0; } var array_index = clamp(target_instance.image_index, 0, array_length(coords) - 1); x = (target_instance.x - x_offset) + coords[array_index][0]; y = (target_instance.y - y_offset) + coords[array_index][1]; }
(attach_points, 2833, true);
30
}