1 |
alarm[0] = 45;gml_Object_obj_ceroba_pacifist_act_helper_Alarm_0.gmlswitch (global.last_action_selected)
{
case "Action 1 Message 0":
with (obj_dialogue_battle_action_selected_action_1)
{
message[0] = "* You hold onto your hopes...#* Defense temporarily increased!";
message_length = string_length(message[message_current]);
}
global.current_pp_self = 1;
break;
case "Action 2 Message 0":
var heal_amount;
with (obj_dialogue_battle_action_selected_action_2)
{
heal_amount = choose(5, 5, 5, 5, 6, 6, 6, 7, 7, 7, 8, 8, 9, 9, 10);
message[0] = "* You refuse to back down...#* Gained " + string(heal_amount) + "HP!";
message_length = string_length(message[message_current]);
}
if (global.current_hp_self < global.max_hp_self)
global.current_hp_self = clamp(global.current_hp_self + heal_amount, 0, global.max_hp_self);
break;
case "Action 3 Message 0":
with (obj_dialogue_battle_action_selected_action_3)
{
message[0] = "* You think of those you love# most...#* Speed temporarily increased!";
message_length = string_length(message[message_current]);
}
global.current_sp_self = 1;
break;
}
audio_play_sound(snd_battle_item_eat, 1, 0);
can_skip = true; |