8 |
alarm[0] = 30;gml_Object_obj_ceroba_phase_2_opener_lamp_Alarm_0.gmlif (live_call())
return global.live_result;
var bullet_number = 6;
var bullet_spawn_timer = 12;
var wave_spawn_timer = bullet_spawn_timer * 3;
var bullet_speed = 4;
var i = bullet_spawn_direction;
while (i < (360 + bullet_spawn_direction))
{
var fireball = instance_create_depth(x, y, depth + 1, obj_ceroba_attack_fireball);
ds_list_add(fireball_list, fireball);
fireball.direction = i;
fireball.speed = bullet_speed;
i += (360 / bullet_number);
}
bullet_spawn_direction += bullet_spawn_direction_inc;
image_xscale = 1.5;
image_yscale = 1.5;
shot_count -= 1;
if (shot_count > 0)
{
alarm[0] = bullet_spawn_timer;
}
else if (wave_count > 1)
{
shot_count = 3;
wave_count -= 1;
alarm[0] = wave_spawn_timer;
}
else
{
fade_out = true;
} |
18 |
scr_enemy_attack_bullet_hitscr_enemy_attack_bullet_hitfunction scr_enemy_attack_bullet_hit()
{
if (live_call())
return global.live_result;
if (variable_instance_exists(id, "bullet_hit_draw_timer"))
{
if (bullet_hit_draw_timer > 0)
bullet_hit_draw_timer -= 1;
}
var collider_id = instance_place(x, y, obj_heart_yellow_shot);
if (collider_id != -4)
{
var collider_object_index = collider_id.object_index;
instance_create_depth(collider_id.x, collider_id.bbox_top, -999, obj_heart_yellow_shot_destroy);
if (collider_object_index == 690)
{
if (object_index == obj_ceroba_phase_2_bell)
instance_destroy(collider_id);
if (variable_instance_exists(id, "collider_id_last") && collider_id_last == collider_id)
exit;
if (collider_object_index == 690)
collider_id_last = collider_id;
}
else if (collider_object_index == 2561)
{
if (variable_instance_exists(id, "collider_id_last") && collider_id_last == collider_id)
exit;
collider_id_last = collider_id;
}
else if (!variable_instance_exists(id, "collider_id_last") || collider_id != collider_id_last)
{
collider_id.alarm[0] = 1;
collider_id.image_alpha = 0;
collider_id_last = collider_id;
}
audio_play_sound(snd_arc_hit, 0.1, 0);
if (variable_instance_exists(id, "bullet_hit_points"))
{
bullet_hit_draw_timer = 5;
if (collider_object_index == 690)
bullet_hit_points -= 3;
else
bullet_hit_points -= 1;
if (bullet_hit_points <= 0)
bullet_destroy_self = true;
}
return true;
}
} (); |