| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
y = 110; |
| 4 |
image_xscale = 2; |
| 5 |
image_yscale = 2; |
| 6 |
image_alpha = 0; |
| 7 |
image_index = image_number - 1; |
| 8 |
image_speed = 1; |
| 9 |
alarm[0] = 50; |
| 10 |
fill_percentage = 0; |
| 11 |
fill_percentage_current = 0; |
| 12 |
bullet_hit_draw_timer = 0; |
| 13 |
hit_show_timer = 0; |
| 14 |
scene = 0; |
| 15 |
cutscene_timer = 0; |
| 16 |
diamond_effect_alpha = 0; |
| 17 |
diamond_effect_scale = 1; |
| 18 |
instance_create_depth(x, y - 100, -1100, obj_ceroba_phase_2_bell); |
| 19 |
instance_create_depth(x + 80, y - 20, -1100, obj_ceroba_phase_2_bell); |
| 20 |
instance_create_depth(x, y + 70, -1100, obj_ceroba_phase_2_bell); |
| 21 |
instance_create_depth(x - 80, y - 20, -1100, obj_ceroba_phase_2_bell); |
| 22 |
draw_alpha = 0; |