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gml_Object_obj_ceroba_transform_slowdown_Draw_0

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1
if (live_call())
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    return global.live_result;
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object[0] = 2863;
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object[1] = 2859;
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object[2] = 2860;
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object[3] = 2869;
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object[4] = 2876;
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object[5] = 2877;
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object[6] = 3073;
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object[7] = 773;
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object[8] = 16;
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object[9] = 2879;
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object[10] = 309;
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object[11] = 145;
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object[12] = 1144;
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object[13] = 361;
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object[14] = 566;
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object[15] = 193;
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object[16] = 328;
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object[17] = 635;
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object[18] = 459;
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var alpha_new = starlo_take_aim_overlay_alpha;
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var alpha_id = shader_alpha;
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for (var i = 0; i < array_length_1d(object); i++)
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{
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    if (instance_exists(object[i]))
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    {
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        with (object[i])
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        {
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            shader_set(sh_grayscale);
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            shader_set_uniform_f(alpha_id, alpha_new);
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            draw_self();
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            shader_reset();
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        }
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    }
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}