| 1 | if (global.snowdin_flag[11] != 1) |
| 2 | { |
| 3 | if (!audio_is_playing(snd_snowdin_bridge)) |
| 4 | audio_play_sound(snd_snowdin_bridge, 20, 1); |
| 5 | audio_sound_gain(snd_snowdin_bridge, 0, 1); |
| 6 | audio_sound_gain(snd_snowdin_bridge, 0.5, 500); |
| 7 | } |