| 1 |
switch (scene) |
| 2 |
{ |
| 3 |
case 0: |
| 4 |
if (global.dialogue_open) |
| 5 |
exit; |
| 6 |
scr_cutscene_start(); |
| 7 |
cutscene_wait(1.5); |
| 8 |
break; |
| 9 |
case 1: |
| 10 |
instance_create(300, 170, obj_flowey_npc); |
| 11 |
obj_flowey_npc.action_sprite = true; |
| 12 |
obj_flowey_npc.sprite_index = spr_floweyrise; |
| 13 |
obj_flowey_npc.image_speed = 0.2; |
| 14 |
obj_flowey_npc.npc_direction = "left"; |
| 15 |
obj_pl.direction = 0; |
| 16 |
cutscene_advance(); |
| 17 |
break; |
| 18 |
case 2: |
| 19 |
if (obj_flowey_npc.image_index >= (obj_flowey_npc.image_number - 1)) |
| 20 |
{ |
| 21 |
obj_flowey_npc.image_speed = 0; |
| 22 |
obj_flowey_npc.action_sprite = false; |
| 23 |
cutscene_advance(); |
| 24 |
} |
| 25 |
break; |
| 26 |
case 3: |
| 27 |
cutscene_dialogue(); |
| 28 |
with (msg) |
| 29 |
{ |
| 30 |
talker[0] = 3194; |
| 31 |
message[0] = "* Well done, Clover! That# stuff might just melt# the lock!"; |
| 32 |
message[1] = "* Make sure to be extra# careful handling it!"; |
| 33 |
prt[0] = 348; |
| 34 |
prt[1] = 357; |
| 35 |
} |
| 36 |
break; |
| 37 |
case 4: |
| 38 |
cutscene_wait(0.5); |
| 39 |
break; |
| 40 |
case 5: |
| 41 |
if (cutscene_npc_action_sprite_reverse(3194, 242, 0.15, true, 0)) |
| 42 |
{ |
| 43 |
global.sworks_flag[25] = 4; |
| 44 |
instance_destroy(obj_flowey_npc); |
| 45 |
cutscene_end(); |
| 46 |
} |
| 47 |
break; |
| 48 |
} |