1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
if (!surface_exists(puzzle_surf)) |
4 |
puzzle_surf = surface_create(480, 320); |
5 |
draw_set_alpha(draw_alpha); |
6 |
draw_sprite(spr_chem_compound_puzzle_overlay, 0, 0 + x_offset, 0 + y_offset); |
7 |
if (puzzle_draw_guide == true) |
8 |
{ |
9 |
draw_sprite(spr_chem_compound_puzzle_guide, 0, 0 + x_offset, 0 + y_offset); |
10 |
exit; |
11 |
} |
12 |
surface_set_target(puzzle_surf); |
13 |
draw_clear_alpha(c_black, 0); |
14 |
if (draw_puzzle_layer == true) |
15 |
{ |
16 |
draw_tilemap(puzzle_layer[puzzle_level_current], 26 + x_offset, 22 + y_offset); |
17 |
if (instance_exists(obj_chem_05_maze_puzzle_player)) |
18 |
{ |
19 |
with (obj_chem_05_maze_puzzle_player) |
20 |
draw_sprite_ext(sprite_index, image_index, x + other.x_offset, y + other.y_offset, 1, 1, direction, c_white, other.draw_alpha); |
21 |
} |
22 |
if (instance_exists(obj_chem_05_maze_puzzle_goal)) |
23 |
{ |
24 |
with (obj_chem_05_maze_puzzle_goal) |
25 |
draw_sprite_ext(sprite_index, image_index, x + other.x_offset, y + other.y_offset, image_xscale, image_yscale, direction, c_white, other.draw_alpha); |
26 |
} |
27 |
draw_set_alpha(puzzle_alpha); |
28 |
draw_set_color(c_black); |
29 |
draw_rectangle(42 + x_offset, 38 + y_offset, 281, 197, false); |
30 |
draw_set_alpha(1); |
31 |
} |
32 |
else if (countdown_current > 0) |
33 |
{ |
34 |
draw_set_halign(fa_center); |
35 |
draw_set_valign(fa_middle); |
36 |
draw_set_font(fnt_main); |
37 |
draw_set_color(c_lime); |
38 |
if (countdown_current < 4) |
39 |
draw_text_transformed(160, 120, countdown_current, 4, 4, 0); |
40 |
else |
41 |
draw_text_transformed(160, 120, " INITIALIZING...", 1, 1, 0); |
42 |
draw_set_valign(fa_top); |
43 |
draw_set_halign(fa_left); |
44 |
} |
45 |
else if (puzzle_game_victory == true) |
46 |
{ |
47 |
draw_set_halign(fa_center); |
48 |
draw_set_valign(fa_middle); |
49 |
draw_set_font(fnt_main); |
50 |
draw_set_color(c_lime); |
51 |
draw_text_transformed(160, 120, "MIX SUCCESSFUL", 1, 1, 0); |
52 |
draw_set_valign(fa_top); |
53 |
draw_set_halign(fa_left); |
54 |
} |
55 |
surface_reset_target(); |
56 |
draw_surface(puzzle_surf, 0, 0); |
57 |
draw_set_alpha(1); |