| 1 | switch (scene) |
| 2 | { |
| 3 | case 1: |
| 4 | cutscene_sfx_play(316, 1); |
| 5 | break; |
| 6 | case 2: |
| 7 | cutscene_wait(0.5); |
| 8 | break; |
| 9 | case 3: |
| 10 | cutscene_sfx_play(317, 1); |
| 11 | break; |
| 12 | case 4: |
| 13 | cutscene_wait(0.5); |
| 14 | break; |
| 15 | case 5: |
| 16 | footstep_counter -= 1; |
| 17 | if (footstep_counter <= 0) |
| 18 | cutscene_advance(); |
| 19 | else |
| 20 | cutscene_advance(1); |
| 21 | break; |
| 22 | case 6: |
| 23 | cutscene_wait(1); |
| 24 | break; |
| 25 | case 7: |
| 26 | cutscene_sfx_play(320, 1); |
| 27 | break; |
| 28 | case 8: |
| 29 | cutscene_wait(0.5); |
| 30 | break; |
| 31 | case 9: |
| 32 | cutscene_advance(); |
| 33 | break; |
| 34 | case 10: |
| 35 | if (draw_alpha > 0) |
| 36 | draw_alpha -= 0.05; |
| 37 | else |
| 38 | cutscene_advance(); |
| 39 | break; |
| 40 | case 11: |
| 41 | scr_radio_restart(); |
| 42 | cutscene_end(); |
| 43 | break; |
| 44 | } |