1 |
draw_set_alpha(1 - alpha); |
2 |
draw_set_color(c_black); |
3 |
draw_rectangle(0, 0, 640, 480, false); |
4 |
draw_set_alpha(1); |
5 |
display_set_gui_size(640, 480); |
6 |
var xx = room_width / 2; |
7 |
var xx2 = 370; |
8 |
var yy2 = yy + 320; |
9 |
draw_set_alpha(alpha); |
10 |
draw_sprite(spr_logo_undertale, 1, 320, yy); |
11 |
draw_sprite(logo_yellow, 1, 320, yy + 52); |
12 |
draw_set_alpha(1); |
13 |
draw_set_font(fnt_mainb); |
14 |
draw_set_halign(fa_center); |
15 |
draw_set_color(c_white); |
16 |
draw_text_ext(xx, yy2, string_hash_to_newline(string_credits), -1, -1); |
17 |
draw_set_color(c_yellow); |
18 |
draw_text_ext(xx, yy2, string_hash_to_newline(string_credits_yellow), -1, -1); |
19 |
draw_set_color(c_white); |
20 |
if (draw_bye) |
21 |
draw_text(xx, 400, string_hash_to_newline("(Yes, this is the end.)")); |
22 |
display_set_gui_size(320, 240); |