1 | global.testnumber = number; |
2 | with (obj_dbgencounter) |
3 | { |
4 | if (number != global.testnumber) |
5 | instance_destroy(); |
6 | } |
7 | global.scriptedEnemy = true; |
8 | global.randomEnemy = number; |
9 | image_alpha = 0; |
10 | room_goto(rm_battle Battle room); |