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gml_Object_obj_debug_skipper_Alarm_0

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1
if (live_call())
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    return global.live_result;
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if (instance_exists(obj_dialogue) || instance_exists(obj_dialogue_battle) || instance_exists(obj_quote_bubble_battle))
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{
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    keyboard_key_release(ord("Z"));
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    keyboard_key_press(ord("Z"));
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}