1 |
script_execute(scr_controls_text); |
2 |
if (key_revert_pressed) |
3 |
{ |
4 |
characters = message_length; |
5 |
message_draw = string_copy(message[message_current], 0, characters); |
6 |
} |
7 |
if (characters < message_length) |
8 |
{ |
9 |
if (counter == 0) |
10 |
{ |
11 |
script_execute(scr_text_increase); |
12 |
script_execute(scr_talking_text); |
13 |
} |
14 |
else |
15 |
{ |
16 |
can_talk = false; |
17 |
} |
18 |
} |
19 |
else |
20 |
{ |
21 |
can_talk = false; |
22 |
if (key_select_pressed) |
23 |
{ |
24 |
if (message_current < message_end) |
25 |
{ |
26 |
message_current += 1; |
27 |
message_length = string_length(message[message_current]); |
28 |
characters = 0; |
29 |
message_draw = ""; |
30 |
} |
31 |
else |
32 |
{ |
33 |
var act_number = global.act_number; |
34 |
switch (act_number) |
35 |
{ |
36 |
case 1: |
37 |
global.no_hit_count += 1; |
38 |
break; |
39 |
case 2: |
40 |
global.no_hit_count_2 += 1; |
41 |
break; |
42 |
case 3: |
43 |
global.no_hit_count_3 += 1; |
44 |
break; |
45 |
} |
46 |
script_execute(scr_battle_core_directory_action_2_selected_event); |
47 |
} |
48 |
} |
49 |
} |
50 |
script_execute(scr_text_counter); |