1 | var item_slot = global.item_slot[2]; |
2 | if (item_slot == "Hot Dog...?") |
3 | { |
4 | audio_play_sound(snd_borfborf, 20, false); |
5 | if (global.current_hp_self > global.max_hp_self) |
6 | exit; |
7 | global.current_hp_self += 20; |
8 | if (global.current_hp_self > global.max_hp_self) |
9 | global.current_hp_self = global.max_hp_self; |
10 | } |
11 | message_end = 1; |
12 | message_current += 1; |
13 | message_length = string_length(message[message_current]); |
14 | characters = 0; |
15 | message_draw = ""; |