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gml_Object_obj_dialogue_battle_action_selected_item_Draw_0

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1
var item_slot = global.item_slot[global.item_number_use];
2
draw_set_font(global.font_type_text);
3
draw_set_color(c_white);
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draw_set_halign(fa_left);
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draw_set_valign(fa_top);
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script_execute(scr_draw_text_effect_twitchy_textbox_battle);
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if (message_current == con_message_number && con_keep_previous == true && item_category == "consumable")
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{
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    battle_item_use_string = message[con_message_number - 1];
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    script_execute(scr_draw_text_effect_twitchy_textbox_battle_item_use);
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}