| 1 | script_execute(scr_battle_core_directory_flavor_text_check); |
| 2 | message_current = 0; |
| 3 | message_end = 0; |
| 4 | message_draw = ""; |
| 5 | increase = global.text_speed; |
| 6 | characters = 0; |
| 7 | hold = 0; |
| 8 | message_length = string_length(message[message_current]); |
| 9 | script_execute(scr_generate_text_counters); |