1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var random_text_move_select = irandom_range(1, 9); |
4 |
script_execute(asset_get_index("scr_battle_core_directory_flavor_text_enemy_1_default_" + string(random_text_move_select))); |
5 |
message_current = 0; |
6 |
message_end = 0; |
7 |
message_draw = ""; |
8 |
increase = global.text_speed; |
9 |
characters = 0; |
10 |
hold = 0; |
11 |
message_length = string_length(message[message_current]); |
12 |
script_execute(scr_generate_text_counters); |
13 |
message_original = message[0]; |
14 |
randomize_counter = 3; |
15 |
randomize_counter_max = 4; |
16 |
draw_alpha = 1; |
17 |
draw_alpha_target = 0.5; |
18 |
draw_alpha_target_countdown = 10; |