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gml_Object_obj_dialogue_battle_move_select_flowey_Create_0

(view raw script w/o annotations or w/e)
1
if (live_call())
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    return global.live_result;
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var random_text_move_select = irandom_range(1, 9);
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script_execute(asset_get_index("scr_battle_core_directory_flavor_text_enemy_1_default_" + string(random_text_move_select)));
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message_current = 0;
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message_end = 0;
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message_draw = "";
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increase = global.text_speed;
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characters = 0;
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hold = 0;
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message_length = string_length(message[message_current]);
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script_execute(scr_generate_text_counters);
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message_original = message[0];
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randomize_counter = 3;
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randomize_counter_max = 4;
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draw_alpha = 1;
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draw_alpha_target = 0.5;
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draw_alpha_target_countdown = 10;