| 1 |
global.player_exp += global.enemy_exp; |
| 2 |
global.player_gold += global.enemy_gold; |
| 3 |
message[0] = "* YOU WON!#* You earned " + string(global.enemy_exp) + " XP and " + string(global.enemy_gold) + " gold."; |
| 4 |
message[0] = message[0] + "#* Your LOVE increased."; |
| 5 |
message_current = 0; |
| 6 |
message_end = 0; |
| 7 |
message_draw = ""; |
| 8 |
increase = global.text_speed; |
| 9 |
characters = 0; |
| 10 |
hold = 0; |
| 11 |
message_length = string_length(message[message_current]); |
| 12 |
can_check_display_text = false; |
| 13 |
display_text = false; |
| 14 |
alarm[0] = 1; |
| 15 |
moveable = true; |
| 16 |
script_execute(scr_generate_text_counters); |