| 1 |
image_xscale = obj_dialogue_box_battle_transformation_any.image_xscale; |
| 2 |
image_yscale = obj_dialogue_box_battle_transformation_any.image_yscale; |
| 3 |
x = obj_dialogue_box_battle_transformation_any.x; |
| 4 |
y = obj_dialogue_box_battle_transformation_any.y; |
| 5 |
sprite_width_end = 1; |
| 6 |
sprite_height_end = 1; |
| 7 |
var sprite_width_multiplier = abs(1 - image_xscale); |
| 8 |
var sprite_height_multiplier = abs(1 - image_yscale); |
| 9 |
if (image_xscale > 1) |
| 10 |
width_increase_type = 1; |
| 11 |
else |
| 12 |
width_increase_type = 0; |
| 13 |
if (image_yscale > 1) |
| 14 |
height_increase_type = 1; |
| 15 |
else |
| 16 |
height_increase_type = 0; |
| 17 |
max_frames = 10; |
| 18 |
sprite_width_increase = sprite_width_multiplier / max_frames; |
| 19 |
sprite_height_increase = sprite_height_multiplier / max_frames; |
| 20 |
destination_x = 319; |
| 21 |
destination_y = 320; |
| 22 |
if (destination_x > x) |
| 23 |
x_increase_type = 1; |
| 24 |
else |
| 25 |
x_increase_type = 0; |
| 26 |
if (destination_y > y) |
| 27 |
y_increase_type = 1; |
| 28 |
else |
| 29 |
y_increase_type = 0; |
| 30 |
disjoint_x = destination_x - x; |
| 31 |
disjoint_y = destination_y - y; |
| 32 |
x_increase = disjoint_x / max_frames; |
| 33 |
y_increase = disjoint_y / max_frames; |
| 34 |
transform_direction = 1; |
| 35 |
no_loop = false; |