| 1 |
if (transform_direction == 0 || transform_direction == 2) |
| 2 |
{ |
| 3 |
if (width_increase_type == 1) |
| 4 |
{ |
| 5 |
if (image_xscale > sprite_width_end) |
| 6 |
{ |
| 7 |
image_xscale -= sprite_width_increase; |
| 8 |
if (image_xscale < sprite_width_end) |
| 9 |
image_xscale = sprite_width_end; |
| 10 |
} |
| 11 |
} |
| 12 |
else if (width_increase_type == 0) |
| 13 |
{ |
| 14 |
if (image_xscale < sprite_width_end) |
| 15 |
{ |
| 16 |
image_xscale += sprite_width_increase; |
| 17 |
if (image_xscale > sprite_width_end) |
| 18 |
image_xscale = sprite_width_end; |
| 19 |
} |
| 20 |
} |
| 21 |
if (x_increase_type == 0) |
| 22 |
{ |
| 23 |
if (x > destination_x) |
| 24 |
{ |
| 25 |
x += x_increase; |
| 26 |
if (x < destination_x) |
| 27 |
x = destination_x; |
| 28 |
} |
| 29 |
} |
| 30 |
else if (x_increase_type == 1) |
| 31 |
{ |
| 32 |
if (x < destination_x) |
| 33 |
{ |
| 34 |
x += x_increase; |
| 35 |
if (x > destination_x) |
| 36 |
x = destination_x; |
| 37 |
} |
| 38 |
} |
| 39 |
if (image_xscale == sprite_width_end && x == destination_x && transform_direction != 2) |
| 40 |
transform_direction = 1; |
| 41 |
} |
| 42 |
if (transform_direction == 1 || transform_direction == 2) |
| 43 |
{ |
| 44 |
if (height_increase_type == 1) |
| 45 |
{ |
| 46 |
if (image_yscale > sprite_height_end) |
| 47 |
{ |
| 48 |
image_yscale -= sprite_height_increase; |
| 49 |
if (image_yscale < sprite_height_end) |
| 50 |
image_yscale = sprite_height_end; |
| 51 |
} |
| 52 |
} |
| 53 |
else if (height_increase_type == 0) |
| 54 |
{ |
| 55 |
if (image_yscale < sprite_height_end) |
| 56 |
{ |
| 57 |
image_yscale += sprite_height_increase; |
| 58 |
if (image_yscale > sprite_height_end) |
| 59 |
image_yscale = sprite_height_end; |
| 60 |
} |
| 61 |
} |
| 62 |
if (y_increase_type == 0) |
| 63 |
{ |
| 64 |
if (y > destination_y) |
| 65 |
{ |
| 66 |
y += y_increase; |
| 67 |
if (y < destination_y) |
| 68 |
y = destination_y; |
| 69 |
} |
| 70 |
} |
| 71 |
else if (y_increase_type == 1) |
| 72 |
{ |
| 73 |
if (y < destination_y) |
| 74 |
{ |
| 75 |
y += y_increase; |
| 76 |
if (y > destination_y) |
| 77 |
y = destination_y; |
| 78 |
} |
| 79 |
} |
| 80 |
if (image_yscale == sprite_height_end && y == destination_y && transform_direction != 2) |
| 81 |
transform_direction = 0; |
| 82 |
} |
| 83 |
if (image_xscale == sprite_width_end && image_yscale == sprite_height_end && x == destination_x && y == destination_y && no_loop == false) |
| 84 |
{ |
| 85 |
alarm[0] = 2;gml_Object_obj_dialogue_box_battle_transformation_any_in_Alarm_0.gmlglobal.enemy_attacking = false;
instance_create(32, 250, obj_dialogue_box_battle);
if (global.last_text_move_select == -1)
script_execute(scr_late_audio_enemy_encounter);
if (global.last_text_move_select < 1)
global.last_text_move_select += 1;
var game_mode = global.game_mode;
if (game_mode == "customs")
{
global.determine_attack_priority = 1;
script_execute(scr_determine_enemy_attack);
}
else if (game_mode == "yellow")
{
global.determine_attack_priority = 1;
script_execute(scr_determine_enemy_attack_yellow);
}
if (global.important_cutscene == false)
{
with (obj_heart_battle_menu)
event_user(0);
}
instance_destroy(); |
| 86 |
no_loop = true; |
| 87 |
} |