| 1 | sprite_width_default = sprite_width; |
| 2 | sprite_height_default = sprite_height; |
| 3 | max_frames_default = 10; |
| 4 | transform_type = "nothing"; |
| 5 | no_loop_transform = false; |
| 6 | with (obj_dialogue_box_battle) |
| 7 | image_alpha = 0; |