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gml_Object_obj_dialogue_pacifist_ending_flashbacks_Create_0

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local_dialogue_open = true;
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letter_array = -1;
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letter_current = 1;
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letter_waiter = 0;
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line_current = 0;
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letter_speed = 1;
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sndfnt = 96;
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shake_intensity = 0;
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message[0] = "";
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message_current = 0;
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message_advance = false;
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message_color = 0;
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fade_timer = 30;
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text_x[1] = x;
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text_y[1] = y;
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text_alpha[1] = 0;
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text_x_mod = 0;
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text_y_mod = 0;
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white_text = false;
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draw_set_font(fnt_main);
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str_width = string_width("w");
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draw_alpha = 0;
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reverb_volume = 1;
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alarm[1] = 0;
gml_Object_obj_dialogue_pacifist_ending_flashbacks_Alarm_1.gml

if (live_call()) return global.live_result;
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emitter1 = audio_emitter_create();
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emitter1_bus = audio_bus_create();
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audio_emitter_bus(emitter1, emitter1_bus);
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audio_emitter_gain(emitter1, 0.33);
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ef_reverb = audio_effect_create(AudioEffectType.Reverb1);
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ef_reverb.size = 1;
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ef_reverb.mix = 0.8;
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emitter1_bus.effects[0] = ef_reverb;
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enum AudioEffectType
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{
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    Bitcrusher,
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    Delay,
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    Gain,
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    HPF2,
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    LPF2,
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    Reverb1,
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    Tremolo,
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    PeakEQ,
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    HiShelf,
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    LoShelf,
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    EQ,
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    Compressor
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}