| 1 |
if (waiter == 0) |
| 2 |
{ |
| 3 |
global.cutscene = true; |
| 4 |
if (!instance_exists(obj_player_npc)) |
| 5 |
instance_create(obj_pl.x, obj_pl.y, obj_player_npc); |
| 6 |
with (obj_player_npc) |
| 7 |
{ |
| 8 |
can_walk = true; |
| 9 |
down_sprite = 24; |
| 10 |
down_sprite_idle = 24; |
| 11 |
x_dest[0] = x; |
| 12 |
y_dest[0] = 150; |
| 13 |
actor_speed = 3; |
| 14 |
axis_override = "y"; |
| 15 |
end_direction = "up"; |
| 16 |
} |
| 17 |
if (!alarm[0] && obj_player_npc.npc_arrived == true) |
| 18 |
{ |
| 19 |
waiter = 1; |
| 20 |
instance_destroy(obj_player_npc); |
| 21 |
} |
| 22 |
} |
| 23 |
if (waiter == 1) |
| 24 |
{ |
| 25 |
obj_dalv2.destination_x_dalv = 170; |
| 26 |
obj_dalv2.destination_y_dalv = 120; |
| 27 |
no_loop_autowalk = false; |
| 28 |
waiter++; |
| 29 |
} |
| 30 |
if (waiter == 2) |
| 31 |
{ |
| 32 |
if (obj_dalv2.x == obj_dalv2.destination_x_dalv && obj_dalv2.y == obj_dalv2.destination_y_dalv) |
| 33 |
waiter++; |
| 34 |
} |
| 35 |
if (waiter == 3) |
| 36 |
{ |
| 37 |
obj_dalv2.direction = 270; |
| 38 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 39 |
with (msg) |
| 40 |
{ |
| 41 |
if (global.interaction_count_dalvroomhall_door == 0) |
| 42 |
{ |
| 43 |
portrait = true; |
| 44 |
sndfnt = 100; |
| 45 |
message[0] = "* ..."; |
| 46 |
message[1] = "* Let's look at something# else, okay?"; |
| 47 |
prt[0] = 1763; |
| 48 |
prt[1] = 1780; |
| 49 |
} |
| 50 |
else |
| 51 |
{ |
| 52 |
portrait = true; |
| 53 |
sndfnt = 100; |
| 54 |
message[0] = "* ..."; |
| 55 |
prt[0] = 1780; |
| 56 |
} |
| 57 |
} |
| 58 |
if (!global.dialogue_open) |
| 59 |
waiter++; |
| 60 |
} |
| 61 |
if (waiter == 4) |
| 62 |
{ |
| 63 |
if (global.interaction_count_dalvroomhall_door == 0) |
| 64 |
global.interaction_count_dalvroomhall_door++; |
| 65 |
waiter++; |
| 66 |
} |
| 67 |
if (waiter >= 5 && waiter <= 6 && !instance_exists(obj_dialogue)) |
| 68 |
{ |
| 69 |
obj_dalv2.destination_x_dalv = obj_dalv2.default_x_dalvroomhall; |
| 70 |
obj_dalv2.destination_y_dalv = obj_dalv2.default_y_dalvroomhall; |
| 71 |
if (obj_dalv2.x == obj_dalv2.default_x_dalvroomhall && obj_dalv2.y == obj_dalv2.default_y_dalvroomhall) |
| 72 |
waiter++; |
| 73 |
} |
| 74 |
if (waiter == 7) |
| 75 |
{ |
| 76 |
user_event_0_activated = false; |
| 77 |
global.cutscene = false; |
| 78 |
waiter = 0; |
| 79 |
obj_pl.alarm[0] = 1; |
| 80 |
} |