1 |
starting_point_x = x; |
2 |
starting_point_y = y; |
3 |
starting_point_xscale = 1; |
4 |
starting_point_yscale = 1; |
5 |
draw_position_x = starting_point_x; |
6 |
draw_position_y = starting_point_y; |
7 |
draw_position_xscale = starting_point_xscale; |
8 |
draw_position_yscale = starting_point_yscale; |
9 |
damage_disjoint_x = 0; |
10 |
damage_disjoint_y = 0; |
11 |
damage_disjoint_count = 0; |
12 |
no_loop_damage_disjoint_count = false; |
13 |
no_loop_create_clouds = false; |
14 |
was_invisible = false; |
15 |
animating = false; |
16 |
image_speed_normal = 1/3; |
17 |
image_speed_dead = 1/3; |
18 |
image_speed_sink = 1/3; |
19 |
image_speed_rise = 1/3; |
20 |
image_speed = image_speed_normal; |
21 |
image_index = 0; |
22 |
image_xscale = 1; |
23 |
image_yscale = 1; |
24 |
sinking_away = false; |
25 |
image_alpha_immunity = false; |
26 |
id_dunebud_chase = -4; |
27 |
time_max_normal = 39; |
28 |
time_max_critical = 30; |
29 |
sign_modifier = 1; |
30 |
time_elapsed = 0; |
31 |
time_max = time_max_normal; |
32 |
time_increase = 1; |
33 |
max_rise = 0.025; |
34 |
max_rise_ext = 0.02; |
35 |
enemy_hurt_noise = 8; |
36 |
enemy_hurt_pitch = 0.7; |