1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
if (sinking_away == false) |
4 |
{ |
5 |
var enemy_dead = global.enemy_dead; |
6 |
var enemy_spared = global.enemy_spared; |
7 |
event_user(0); |
8 |
if (enemy_dead == true) |
9 |
{ |
10 |
x = starting_point_x; |
11 |
y = starting_point_y; |
12 |
image_xscale = starting_point_xscale; |
13 |
image_yscale = starting_point_yscale; |
14 |
instance_create(starting_point_x, starting_point_y, obj_dunebud_dead); |
15 |
instance_destroy(); |
16 |
exit; |
17 |
image_alpha = 0.5; |
18 |
} |
19 |
else if (enemy_spared == true) |
20 |
{ |
21 |
sprite_index = spr_dunebud_spared; |
22 |
x = starting_point_x; |
23 |
y = starting_point_y; |
24 |
image_xscale = starting_point_xscale; |
25 |
image_yscale = starting_point_yscale; |
26 |
image_speed = 0; |
27 |
image_index = 0; |
28 |
image_alpha = 0.5; |
29 |
if (no_loop_create_clouds == false) |
30 |
{ |
31 |
for (i = 0; i <= 11; i += 1) |
32 |
instance_create(x, y - 22, obj_spare_cloud); |
33 |
} |
34 |
no_loop_create_clouds = true; |
35 |
} |
36 |
if (damage_disjoint_count > 0) |
37 |
{ |
38 |
damage_disjoint_count -= 1; |
39 |
} |
40 |
else if (enemy_dead == false && enemy_spared == false && damage_disjoint_count <= 0) |
41 |
{ |
42 |
var can_change = false; |
43 |
if (image_alpha == 0) |
44 |
{ |
45 |
image_speed = 0; |
46 |
image_index = 0; |
47 |
was_invisible = true; |
48 |
} |
49 |
else if (was_invisible == true) |
50 |
{ |
51 |
can_change = true; |
52 |
was_invisible = false; |
53 |
} |
54 |
if (global.enemy_low_hp == true && global.current_hp_enemy < global.max_hp_enemy) |
55 |
{ |
56 |
if (sprite_index != spr_dunebud_critical || can_change == true) |
57 |
{ |
58 |
sprite_index = spr_dunebud_critical; |
59 |
image_speed = 0; |
60 |
image_index = 0; |
61 |
time_max = time_max_critical; |
62 |
} |
63 |
} |
64 |
else if (sprite_index != spr_dunebud_normal || can_change == true) |
65 |
{ |
66 |
sprite_index = spr_dunebud_normal; |
67 |
image_speed = image_speed_normal; |
68 |
image_index = 0; |
69 |
time_max = time_max_normal; |
70 |
} |
71 |
} |
72 |
if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) |
73 |
{ |
74 |
time_elapsed = 0; |
75 |
sign_modifier = 1; |
76 |
damage_disjoint_count = 12; |
77 |
no_loop_damage_disjoint_count = true; |
78 |
audio_play_sound(enemy_hurt_noise, 1, 0, 1, 0, enemy_hurt_pitch); |
79 |
} |
80 |
else if (!instance_exists(obj_text_damage_count)) |
81 |
{ |
82 |
no_loop_damage_disjoint_count = false; |
83 |
} |
84 |
if (damage_disjoint_count == 12) |
85 |
damage_disjoint_x = -50; |
86 |
else if (damage_disjoint_count == 10) |
87 |
damage_disjoint_x = 50; |
88 |
else if (damage_disjoint_count == 8) |
89 |
damage_disjoint_x = -20; |
90 |
else if (damage_disjoint_count == 6) |
91 |
damage_disjoint_x = 20; |
92 |
else if (damage_disjoint_count == 4) |
93 |
damage_disjoint_x = -10; |
94 |
else if (damage_disjoint_count == 2) |
95 |
damage_disjoint_x = 10; |
96 |
else if (damage_disjoint_count == 0) |
97 |
damage_disjoint_x = 0; |
98 |
if (damage_disjoint_count > 0 || global.current_hp_enemy <= 0) |
99 |
{ |
100 |
if (sprite_index != spr_dunebud_dead) |
101 |
{ |
102 |
sprite_index = spr_dunebud_dead; |
103 |
image_xscale = starting_point_xscale; |
104 |
image_yscale = starting_point_yscale; |
105 |
if (damage_disjoint_count > 0) |
106 |
image_speed = image_speed_dead; |
107 |
else |
108 |
image_speed = 0; |
109 |
image_index = 0; |
110 |
} |
111 |
} |
112 |
x = draw_position_x + damage_disjoint_x; |
113 |
y = draw_position_y + damage_disjoint_y; |
114 |
image_xscale = starting_point_xscale; |
115 |
image_yscale = starting_point_yscale; |
116 |
if (!(instance_exists(obj_text_damage_count) && global.fight_number == 1) && enemy_dead == false && enemy_spared == false && sinking_away == false && image_alpha > 0) |
117 |
{ |
118 |
game_maker_cannot_do_math = power((time_elapsed / ((time_max / 2) * (1 / sqrt(max_rise)))) - sqrt(max_rise), 2); |
119 |
animation_disjoint_yscale = sign_modifier * (max_rise - game_maker_cannot_do_math); |
120 |
time_elapsed += time_increase; |
121 |
if (time_elapsed >= time_max) |
122 |
{ |
123 |
time_elapsed = 0; |
124 |
sign_modifier = -sign_modifier; |
125 |
} |
126 |
image_yscale = draw_position_yscale + animation_disjoint_yscale; |
127 |
image_xscale = draw_position_xscale - (animation_disjoint_yscale * (max_rise_ext / max_rise)); |
128 |
animating = true; |
129 |
} |
130 |
else |
131 |
{ |
132 |
animating = false; |
133 |
} |
134 |
} |
135 |
else |
136 |
{ |
137 |
animating = false; |
138 |
} |