| 1 |
var enemy_dead = global.enemy_dead_2; |
| 2 |
var enemy_spared = global.enemy_spared_2; |
| 3 |
if (enemy_dead == false && enemy_spared == false) |
| 4 |
{ |
| 5 |
if (instance_exists(obj_battle_enemy_attack_dunebud_chase_enemy)) |
| 6 |
a = 1; |
| 7 |
if (instance_exists(id_dunebud_chase)) |
| 8 |
a = 1; |
| 9 |
if (id_dunebud_chase != -4) |
| 10 |
{ |
| 11 |
image_alpha = 0; |
| 12 |
time_elapsed = 0; |
| 13 |
sign_modifier = 1; |
| 14 |
image_alpha_immunity = true; |
| 15 |
} |
| 16 |
else |
| 17 |
{ |
| 18 |
if (global.image_alpha_enemy_attacking == 1) |
| 19 |
image_alpha_immunity = false; |
| 20 |
if (image_alpha_immunity == true) |
| 21 |
image_alpha = 1; |
| 22 |
else |
| 23 |
image_alpha = global.image_alpha_enemy_attacking; |
| 24 |
} |
| 25 |
} |