Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_dunebud_overworld_Step_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
if (interact == 1)
3
{
4
    scr_text
scr_text

function scr_text() { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue); }
();
5
    is_talking = 1;
6
    switch (npc_flag)
7
    {
8
        case 0:
9
            with (msg)
10
            {
11
                message[0] = "* Gwah gwah goggle wibble woo~";
12
                message[1] = "* (You smile and nod like you#  understood Dunebud.)";
13
            }
14
            npc_flag += 1;
15
            break;
16
        case 1:
17
            with (msg)
18
            {
19
                message[0] = "* Blep blep boop wub weeeee~";
20
                message[1] = "* (Hold on...)";
21
            }
22
            npc_flag += 1;
23
            break;
24
        case 2:
25
            with (msg)
26
            {
27
                message[0] = "* Pleep plop doop de do~";
28
                message[1] = "* (Could it be?)";
29
            }
30
            npc_flag += 1;
31
            break;
32
        case 3:
33
            with (msg)
34
            {
35
                message[0] = "* Wuwuwu aaaaAAAAAAAAAAAAAAA#  hehe~";
36
                message[1] = "* (Uh, nevermind.)";
37
            }
38
            npc_flag += 1;
39
            break;
40
        case 4:
41
            with (msg)
42
                message[0] = "* Wiggle woggle~";
43
            break;
44
    }
45
}