1 |
event_inherited(); |
2 |
if (interact == 1) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
5 |
is_talking = 1; |
6 |
switch (npc_flag) |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
message[0] = "* Gwah gwah goggle wibble woo~"; |
12 |
message[1] = "* (You smile and nod like you# understood Dunebud.)"; |
13 |
} |
14 |
npc_flag += 1; |
15 |
break; |
16 |
case 1: |
17 |
with (msg) |
18 |
{ |
19 |
message[0] = "* Blep blep boop wub weeeee~"; |
20 |
message[1] = "* (Hold on...)"; |
21 |
} |
22 |
npc_flag += 1; |
23 |
break; |
24 |
case 2: |
25 |
with (msg) |
26 |
{ |
27 |
message[0] = "* Pleep plop doop de do~"; |
28 |
message[1] = "* (Could it be?)"; |
29 |
} |
30 |
npc_flag += 1; |
31 |
break; |
32 |
case 3: |
33 |
with (msg) |
34 |
{ |
35 |
message[0] = "* Wuwuwu aaaaAAAAAAAAAAAAAAA# hehe~"; |
36 |
message[1] = "* (Uh, nevermind.)"; |
37 |
} |
38 |
npc_flag += 1; |
39 |
break; |
40 |
case 4: |
41 |
with (msg) |
42 |
message[0] = "* Wiggle woggle~"; |
43 |
break; |
44 |
} |
45 |
} |