| 1 |
event_inherited(); |
| 2 |
if (interact == 1) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
switch (npc_flag) |
| 7 |
{ |
| 8 |
case 0: |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
message[0] = "* Gwah gwah goggle wibble woo~"; |
| 12 |
message[1] = "* (You smile and nod like you# understood Dunebud.)"; |
| 13 |
} |
| 14 |
npc_flag += 1; |
| 15 |
break; |
| 16 |
case 1: |
| 17 |
with (msg) |
| 18 |
{ |
| 19 |
message[0] = "* Blep blep boop wub weeeee~"; |
| 20 |
message[1] = "* (Hold on...)"; |
| 21 |
} |
| 22 |
npc_flag += 1; |
| 23 |
break; |
| 24 |
case 2: |
| 25 |
with (msg) |
| 26 |
{ |
| 27 |
message[0] = "* Pleep plop doop de do~"; |
| 28 |
message[1] = "* (Could it be?)"; |
| 29 |
} |
| 30 |
npc_flag += 1; |
| 31 |
break; |
| 32 |
case 3: |
| 33 |
with (msg) |
| 34 |
{ |
| 35 |
message[0] = "* Wuwuwu aaaaAAAAAAAAAAAAAAA# hehe~"; |
| 36 |
message[1] = "* (Uh, nevermind.)"; |
| 37 |
} |
| 38 |
npc_flag += 1; |
| 39 |
break; |
| 40 |
case 4: |
| 41 |
with (msg) |
| 42 |
message[0] = "* Wiggle woggle~"; |
| 43 |
break; |
| 44 |
} |
| 45 |
} |